Edit: Whoa, just tried this out, was hoping for a non-gamebreaking magicka increase speed, but my magicka fills up like zwoop! fast. Is it supposed to be like that?
if ur taking suggestions, could you make a version that eats up stamina... sort of for those of us who want to be punished further for using such a skill?
I wouldnt call this a bug but i found that one can easy powerlevel with it. If i keep casting the spell it would bring me to 100 in the alteration tree in less the 10 minutes. I was thinking of making this an expensive(money) lesser power that can be toggled on and off at anytime. Please take this into consideration because i felt quite overpowered with the power leveling aspect.
It is a pretty neat idea indeed, could be very useful for mage characters :p
What if you used the master spell casting for it ? This way it would force the player to probably try to find a "safe" spot to cast his spell making it more immersive and probably less OP since you can get interrupted and would to have to sprint (lose stamina for "trading" it for magicka) to another spot. Maybe increase the magicka trade-off to balance things out ? Probaby should cost quite a bit of stamina to not encourage players to spam it.
Since mage specced characters rarely run out of magicka when hitting the higher levels , making it more challenging could be what make it fun :p
Could be quite fun to outsmart enemies, find a nice spot, cast, recharge and hit back furiously
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Edit: Whoa, just tried this out, was hoping for a non-gamebreaking magicka increase speed, but my magicka fills up like zwoop! fast. Is it supposed to be like that?
if ur taking suggestions, could you make a version that eats up stamina... sort of for those of us who want to be punished further for using such a skill?
What if you used the master spell casting for it ?
This way it would force the player to probably try to find a "safe" spot to cast his spell making it more immersive and probably less OP since you can get interrupted and would to have to sprint (lose stamina for "trading" it for magicka) to another spot.
Maybe increase the magicka trade-off to balance things out ? Probaby should cost quite a bit of stamina to not encourage players to spam it.
Since mage specced characters rarely run out of magicka when hitting the higher levels , making it more challenging could be what make it fun :p
Could be quite fun to outsmart enemies, find a nice spot, cast, recharge and hit back furiously
Just my 2 cents.
What would you think of a toggled mode instead of a duration?