Skyrim

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SeanenG

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SeanenG

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15 comments

  1. FlameNoir
    FlameNoir
    • supporter
    • 0 kudos
    This mod apparently does not affect magic damage. I was under the impression that "damage resistance" applied to ALL damage, but either (a) damage resist only applies to Physical, or (b) this mod actually modifies ARMOR, and not damage resist.
  2. drivbycheckmate
    drivbycheckmate
    • member
    • 0 kudos
    i have recently got a mod for skyrim and its lotr based but the nazguls had mark for death so 10 mins in useing the mod made my armor rateing was -13248, so a wolf could 1 hit me... thank you so much for this mod now i can enjoy life again
  3. GrappasHammer
    GrappasHammer
    • member
    • 0 kudos
    Haven't tried it yet but honestly, THANK YOU. This was long overdue, I have no clue why the Unofficial Skyrim Patch never did anything about it altough it has been brought to attention at lot of times. I think the actual "Takes % more damage" rates are still reasonable, but not for a duration of several minutes? I would probably shorten it to probably 20 to 40 seconds.

    Another idea: How difficult would it be to stop the target's health regeneration? The average bandit might not be affected, but I think this would certainly get interesting when fighting dragons or other mighty creatures that also have permanent health regeneration. I might actually make that health regeneration up, I wouldn't be too surprised if dragons don't have health regeneration at all ;-)
    1. Mathalor
      Mathalor
      • member
      • 1 kudos
      I have no idea how long the fix has been incorporated into the uskp. This mod is now just a buff for this shout.
  4. octapusxft
    octapusxft
    • supporter
    • 0 kudos
    While I do like the idea of a fix against the side effect on companions, why would you want to nerf the shout that makes unarmed builds viable without mods?

    It would had been enough to just make the effects of the shout expire after say 5 min without nerfing if overall reduction.

    Did Alduin/Harkon/Miraak put you up for this?
  5. lostami
    lostami
    • member
    • 24 kudos
    I second BamBam88.
  6. Bambam88
    Bambam88
    • member
    • 1 kudos
    Don't know if this is still being updated- if so, I vote for having a 25%/50%/100% version so it is not too overpowered.
  7. Biohazard186
    Biohazard186
    • supporter
    • 12 kudos
    In my opinion the values you changed it to make it way overpowered. I'm running Deadly Dragons and manually went in and jacked up the values on dragon health and armor to make them extremely hard to kill. Even with that, hitting them with a lvl 3 MfD allows me to 2 shot them.
  8. deleted4621232
    deleted4621232
    • account closed
    • 7 kudos
    nvm
  9. kabutoskyrim
    kabutoskyrim
    • supporter
    • 1 kudos
    Mod not working for me!!!!

    I got just now the "marked for death" since using the mod, and I got the oposite effect, with just the first level of the shout, I can kill anyone real easy!!!! Like......a dragon from "Dovahkriid - the dragon lords", in Master difficulty, with just 2-3 blows

    I'll uninstall it for now....or until the modder come with an update
  10. deadfables
    deadfables
    • premium
    • 11 kudos
    The two links in the description are a bit off - I think the BBC code or HTML or TechNaMahWhoZitThreePointOne is incorrect.