Skyrim

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Mrfixit84

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mrfixit84

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28 comments

  1. paldetto
    paldetto
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    • 4 kudos
    Excellent mod, two very nice quests, really deserving much more endorsing
  2. DaleFranklin
    DaleFranklin
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    Excellent piece of work there Mrfixit84!

    I'm surprised at the low # of endorsements.Usually most players don't make it this far and there is lots of [really bad] crap out there.

    Many thanks for your good work!
  3. karios525
    karios525
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    Would there be any chance of a patch so that the perks in this mod work alongside those in SkyRe? Perhaps working like the Lord Of The Dead necromancy overhaul which added support to SkyRe's perks, adding but not taking anything away?
  4. mrfixit84
    mrfixit84
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    I am looking for some feedback for the second quest added with BMK 2.0 (Ancient Enemy). All comments welcome.
  5. Spiderleg
    Spiderleg
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    • 3 kudos
    Fixed it, just changed to a different armor replacer and redownloaded to make sure I didn't miss anything. Love this mod.
  6. mrfixit84
    mrfixit84
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    Thanks for the feedback Spiderleg. It's strange that the armour replacer isn't working as the first set is, as you say, just a steel set with some added stats. Maybe switching load order of the mods could fix it?. Also that isn't the final reward, speak to Sondill again to begin part 2
  7. Spiderleg
    Spiderleg
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    Positive things: The home looks like it belongs in the landscape. Nothing too architectually fancy but has everything you need. Awesome lighting and feel to the last part. Solid and believable story. quest markers kept me on target throughout, unlike many popular quest/location mods. The spells are cool and pretty when cast. Perks are working fine and support my playstyle but, my hair is too pretty for the heavy armor one (I know, there's mods for that.)
    Negative: The reward for this conflicts with another mod I have, I believe. It's just a Whiterun guard helm on top of a steel set. I am using killer keo's replacer pack but the steel armor doesn't show up as a killerkeo version... I'm snubbing on an endorsement because of it. Might be okay with it if the quest in the mod wasn't entirely based on the armor.
  8. mrfixit84
    mrfixit84
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    2.1 has been released with some minor fixes. As long as nothing else crops up, This should be the final release for BMK.
  9. underrise
    underrise
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    It's okay, a surprising amount of mods seem to do that. And I have this nasty habit of noticing it. But yeah it doesn't affect anything really.
  10. mrfixit84
    mrfixit84
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    Thanks for the bug report Underrise. It will be fixed in the next version. It was just an error on my part I must have grabbed them without realizing. So it shouldn't effect anything else.