Skyrim

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Created by

Grimoa

Uploaded by

Grimoa

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236 comments

  1. nabochodonosaur
    nabochodonosaur
    • member
    • 17 kudos
    Very old mod but very good mod , even with limited textures . The result in my game is much better than on the screenshots ( too colored ENB ) .
    1. nabochodonosaur
      nabochodonosaur
      • member
      • 17 kudos
      And for people who say that the textures are old and not very good , as this mod uses parts of vanilla clothes , if you use a good retexture  mod , it will work with them too .
  2. SpartanPiercer
    SpartanPiercer
    • member
    • 0 kudos
    Works on SE/AE... Please make a "Rich fur cap M Black" all black version. or just remove the gold pendant and chain at the front. I know in real life thats whats holding the fur together but Im going for the all black look.

    Anybody know a mod similar to this https://dragonsdogma.fandom.com/wiki/Feral_Cape ?
  3. lokvirofskyrim
    lokvirofskyrim
    • member
    • 9 kudos
    Dead and won't be ported to SSE anytime soon from the looks of it, lads.
    1. leo96romeo
      leo96romeo
      • member
      • 0 kudos
      ported with Creation kit easy peasy!
    2. Krzysztof123
      Krzysztof123
      • BANNED
      • 7 kudos
      it works without converting, downloaded it with mo2 and everything looks fine no missing textures or anything
  4. IIICRYPTIII
    IIICRYPTIII
    • member
    • 0 kudos
    How do you make or get linen wraps?
  5. blackawon
    blackawon
    • member
    • 0 kudos
    scarfs are too bulky or inside the character to use for light armor
  6. fibrewire47
    fibrewire47
    • supporter
    • 12 kudos
    SSE port please
    1. Alteezy
      Alteezy
      • premium
      • 1 kudos
      I'm trying something... I'll let you know my results
    2. feidraws
      feidraws
      • member
      • 0 kudos
      Any luck?
    3. ytboas
      ytboas
      • member
      • 0 kudos
      do it yourself
    4. pfwolfson
      pfwolfson
      • premium
      • 3 kudos
      I will Second ytboas by saying that I am in no way a Mod Creator [though smart enough if I was motivated] and have avoided complex stuff, like Wrye Bash which I don't understand, but I am also a fan of this mod from Oldrim and after only a short time reading last night I just successfully ported this mod to SSE in 5 minutes. Its really easy to be honest unless your dumb as a bag of badgers (lol), in fact I ported both sizes of this mod successfully.

      So in the words of Jedi Master Yoda ...Do or Do Not, there is no try... :)
  7. BullBars1
    BullBars1
    • premium
    • 4 kudos
    These guys just disappear after the mod is stable. Why wouldn't the modder finish the mod by adding the BLACK2 short color to the long scarf colors?
    Anyone wanting permission should try a PM to the author on the author's home page otherwise you might never here from them.
    1. JenModding
      JenModding
      • premium
      • 42 kudos
      Sadly Grimoa has been away from modding for almost 6 years now and has a full inbox, preventing messages from being sent, I tried to send a message to seek permission to use the gugels from this mod about a year ago and couldn't for that very reason.
    2. emieri00
      emieri00
      • member
      • 27 kudos
      Alright, this is sad.
    3. BuffyKillsVampires
      BuffyKillsVampires
      • BANNED
      • 24 kudos
      @JenModding just do it, who cares
  8. BuffyKillsVampires
    BuffyKillsVampires
    • BANNED
    • 24 kudos
    The only good thing about this mod is the fur capes
  9. feidraws
    feidraws
    • member
    • 0 kudos
    Has anyone tried this in SSE? I miss this mod so much :'(
  10. NicotineCaffeine
    NicotineCaffeine
    • member
    • 11 kudos
    Thank you for saying directly on the desc which slot they use. By the way, maybe someone knows if there's a way for detect which slot a mesh uses if for example you lose the .esp?
    1. burntwater
      burntwater
      • supporter
      • 19 kudos
      You can open the mesh up in Nifskope and look for the partition info in the "BSDismemberSkinInstance" portion of the trishape.