I could use some help, got a problem showing up in game. Notice the forehead, as it looks as if dotted shadow effects? Imporperly displayed shadow effects I would say, any idea what might cause this? It also appears among other parts of the game, boxes I've seen in the Thieves Guild area.
not sure how to open enbeffectprepass.fx, so I'll try the ini edit. You said set depth of field to FALSE?
got it open with wordpad.
// Depth of field parameters float fFocusBias = 0.05;// bigger values for nearsightedness, smaller for farsightedness (lens focal point distance) float fApertureScale = 0.0025;// governs image blur scale (the bigger value, the stronger blur) float fApertureCutoff = 0.15;// manages the smoothness of the DoF (bigger value results in wider depth of field) float fApertureBias = 0.1;// distance not taken into account in DoF (try out sub-zero values )
should I just set it to 0?
edit - I turned depth of field off, still doing it. Heres an example of what im talking about, screen randomly goes blurry like this.
33 comments
file:///C:/Program%20Files%20%28x86%29/Steam/userdata/83285989/760/remote/72850/screenshots/2012-06-06_00007.jpg
open enbseries.ini
look for
[EFFECT]
UseOriginalPostProcessing=false
EnableBloom=true
EnableAdaptation=true
EnableAmbientOcclusion=true
EnableDepthOfField=true
UseOriginalObjectsProcessing=false
EnableDetailedShadow=true
at ENABLEDEPTHOFFIELD write FALSE in the place of TRUE
hope it helps
got it open with wordpad.
// Depth of field parameters
float fFocusBias = 0.05;// bigger values for nearsightedness, smaller for farsightedness (lens focal point distance)
float fApertureScale = 0.0025;// governs image blur scale (the bigger value, the stronger blur)
float fApertureCutoff = 0.15;// manages the smoothness of the DoF (bigger value results in wider depth of field)
float fApertureBias = 0.1;// distance not taken into account in DoF (try out sub-zero values )
should I just set it to 0?
edit - I turned depth of field off, still doing it. Heres an example of what im talking about, screen randomly goes blurry like this.
http://img36.imageshack.us/img36/1899/wtfblurr.jpg
[EFFECT]
EnableDepthOfField=true
[EFFECT]
EnableDepthOfField=true