Skyrim

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Hoosier Games

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HoosierGames

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97 comments

  1. Panther204
    Panther204
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    The letter from a khajiit merchant uses "I" pronouns rather than "Khajiit" or "this one" and the dunmer in the basement of the tavern refers to you as "sir" regardless of gender, other than that, the mod is pretty great.
  2. YeggHa
    YeggHa
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    While I appreciate the effort that goes into making anything for us to enjoy, I have to go "meh" on this one. Putting it after both MQ and CW means my character had no problems with the boss, and I even ran through the whole thing twice just to see if Legendary level changed anything. Also, a reward item that can't be improved is a very "meh" at level 70, even if the enchantment is quite fun to play with. If this quest should make sense, it should be available as one joins either side in the CW, or perhaps after Falkreath or The Rift are reclaimed.
  3. kingseesar01
    kingseesar01
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    Hi everyone...

    I'm so sorry to be "that player" who can't figure something out, but, I've tried everything of which I can think. I can't get past the guards at Hjarr's Gate to start the quest(s). I have completed the MQ. I have not completed the CW quests, and don't intend on doing them. Supposedly there is another way to get through the gate, but going around/over doesn't work, there are no extra dialogue options, talking to both Ulfric and Tullius gives no new dialogue options, I don't want to just kill the guards, the guards detect me trying to pick the lock, and I can't think of anything else. I've been trying to get in for hours and hours. Can someone post a wee clue as to what I may be able to try to unlock one of these "other" ways through the gate?

    Thank you in advance and again, I apologize for being a looser.
    1. kingseesar01
      kingseesar01
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      Okay... I finally got the quest started after many hours of poking around. That's not a complaint, btw, just what happened. I enjoyed the quest! I would have liked it to have been longer or more complex, but the adventure was definitely satisfying and the reward well-worth it! Great job! Looking forward to the next one! Endorsed...
  4. dRaGoNbOrN617
    dRaGoNbOrN617
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    Is this apart of the "beyond skyrim" where the entire Tamriel is going to be available? Or is this something different?
    1. lasurarkinshade
      lasurarkinshade
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      No, it is not a part of the Beyond Skyrim project. It is by a different author and is unrelated.
    2. RepublicOfDavnation
      RepublicOfDavnation
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      This is something completely different from the Beyond Skyrim project.
    3. HoosierGames
      HoosierGames
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      No. This is something different. The name of the mod was chosen on a whim. By the time we realized the conflict, we had already used the acronym for the name in the file structure, so it was too late to change.
    4. myztikrice
      myztikrice
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      The mod name and filenames aren't mutually exclusive
    5. HoosierGames
      HoosierGames
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      Sorry if I wasn't being clear. I meant the way the mod-specific assets were named within the mod itself.
      There were never any shady intentions. The reason "A Quest" was added at the end was to limit the confusion, and the name was essentially kept this way because it didn't seem to be causing that much of a problem. However, I can change it if it is.
    6. IronwaveStudios
      IronwaveStudios
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      @HoosierGames please change it, at least put some sort of indicator like [not a part of the Beyond Skyrim project]

      Especially since they're about to release an installment of the project, people are going to be searching for a download, and they might get really confused.
    7. jesusristus
      jesusristus
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      What's there to be confused of? Differently named, vastly different size. Click the posts tab and see that it's unrelated.
  5. droolingsky
    droolingsky
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    i have the problem the npc is not talking and i did your instructions
    exited the game, make sure the me mod's esp load state is lower than any esm, diactivated the mod, load a saved game and it says a missing content and i accepted it, reactivate the mod and load the game, and the npc is still not working... maybe theres something wrong with my patch, or maybe any1 have a solution?
    1. afeq
      afeq
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      i'm having the same issue, all those instructions made and still they do not talk.
      Any suggestion?
  6. FoxeltheFox
    FoxeltheFox
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    sorta wish that u didn't have to finish the civil war quest because its so annoying to take over all those lands :lBut its pretty fun!
  7. TKHBMVP
    TKHBMVP
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    Found this
    http://www.nexusmods.com/skyrim/mods/48467/?
    Is this the continuation and finalization of this mod?
    1. Ovot
      Ovot
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      I'd like to know this as well..
    2. uskarsol
      uskarsol
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      The two are unrelated (as far I have ever seen). This quest is an add-on adventure to the east of Riften but basically within the general Skyrim area.I have no idea if author Hoosier Games is likely to ever update it as it has scope for expansion but even as it stands is well worth a play through. I always have this in my playlist.

      The mod Beyond Reach (http://www.nexusmods.com/skyrim/mods/48467) is a large scale mod which takes place in an entirely new worldspace which I think is conceptually south of Markarth. I also always have this in my playlist.


  8. mrinterview
    mrinterview
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    You know i'm outta scooma, and got the shakes here. whats up with the beyond project? any news anybody, please i'm dyin here!!!!!!
  9. LatinGames
    LatinGames
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    Even still has some small bugs, that leaves you in a void, there is a history and interesting NPCs that can be expanded even more, Good difficulty level and effects, the lava textures can be further improved,Endorsed!
  10. Caminalda
    Caminalda
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    Neat mod with a reward perfect for my style of play. I agree with RedBonnie that this has potential for expanding! Endorsed.