I love this house! It's exactly what I have been searching for. Would have been nice if the whole bookcase was working, but one shelf is better than none. Great Job!
It's on the walk between Riverwood and Whiterun, by the waterfalls. It's fairly obvious, but there's a piece of cloth billowing in the wind on a post to mark the entrance between some trees. It's got a map marker, and on new games I seem to be able to fast travel there straight away, but that might just be me (not entirely sure why, but it's not a major problem.)
@P210 Thank you, just glad your enjoying the mod. I'm pretty reluctant to add anything more to the mod now, it feels pretty complete to me. If I get more suggestions I like I may do another update, it'd be too just hassle for people to update for one thing
Nexuswolf, terrific job on the update! The little porch with the chair, bench and fishing stuff is just perfect. I sat in that chair by the river for quite a while just relaxing. The inside lighting is much better and the dust is gone. This is now one of my all time favorite houses here on the Nexus.
I noticed that the chests contain quite a bit of good stuff. Will this stuff respawn? I hope it doesn't as it would make getting these things too easy. Once in the beginning is fine, but after that I just want to safely be able to store my stuff in them without getting extra freebies every few days (or loosing my stuff of course....). And I wouldn't mind being able to hang a few shields on the walls. Not weapons, just shields to give it a personal touch. I am collecting the shields of the Jarl's men from the different holds who are trying to put an end to my poaching. I would like to hang them like I would hang my hunting trophies. Up high at the two ends of the cabin under the triangular roof supports would be room for four shield placement locations, two on each end.
@Ramakgaming I'm sorting the fast travel for the next update, don't you worry
I think the escape/secret tunnel would be a bit much for a hunters lodge, doesn't fit within the MO/concept I feel. And I had thought about using the lower section (there's a basement version for the farm houses). Again I didn't think it would have fitted with the hunter's house feel.
@P210 Tweaking the lighting as I speak. I'm sure there's gotta be light beams without dust, I'll find them if there is any.
I had thought about making labelled containers, but I didn't want to arbitrarily tell people what to store where. But for the most part they're fairly obvious and in appropriate places, with enough different types of containers to aid remembering whats where I feel
@Canodab Same here, that's why I had to make one
I could wrangle a few hanging stock items, garlic and such, though I'm not sure they're respawn as the interior is a no_reset zone; it stops players losing items. I don't think a garden would fit within the concept, and for most of those there's a bunch of farms a short ride away that'll respawn every so often I should think.
I love these small houses that aren't overdone. The only useful additions I can think of are: - a small garden with a few leeks in it (maybe a single potato and tomato plant too) - some respawning hanging garlic clusters - and a respawning box of salt piles
If these could be added, that'd be great. Nothing more annoying to me than having lots of meat and still not be able to cook the good stuff without those hard to find ingredients
28 comments
Thank you, just glad your enjoying the mod.
I'm pretty reluctant to add anything more to the mod now, it feels pretty complete to me. If I get more suggestions I like I may do another update, it'd be too just hassle for people to update for one thing
@gsmanners
Why thank you, I aim to please
I noticed that the chests contain quite a bit of good stuff. Will this stuff respawn? I hope it doesn't as it would make getting these things too easy. Once in the beginning is fine, but after that I just want to safely be able to store my stuff in them without getting extra freebies every few days (or loosing my stuff of course....). And I wouldn't mind being able to hang a few shields on the walls. Not weapons, just shields to give it a personal touch. I am collecting the shields of the Jarl's men from the different holds who are trying to put an end to my poaching. I would like to hang them like I would hang my hunting trophies. Up high at the two ends of the cabin under the triangular roof supports would be room for four shield placement locations, two on each end.
And I really like the new area for our horse.
Great job and thanks from us hunters!
I'm sorting the fast travel for the next update, don't you worry
I think the escape/secret tunnel would be a bit much for a hunters lodge, doesn't fit within the MO/concept I feel. And I had thought about using the lower section (there's a basement version for the farm houses). Again I didn't think it would have fitted with the hunter's house feel.
@P210
Tweaking the lighting as I speak. I'm sure there's gotta be light beams without dust, I'll find them if there is any.
I had thought about making labelled containers, but I didn't want to arbitrarily tell people what to store where. But for the most part they're fairly obvious and in appropriate places, with enough different types of containers to aid remembering whats where I feel
@Canodab
Same here, that's why I had to make one
I could wrangle a few hanging stock items, garlic and such, though I'm not sure they're respawn as the interior is a no_reset zone; it stops players losing items. I don't think a garden would fit within the concept, and for most of those there's a bunch of farms a short ride away that'll respawn every so often I should think.
- a small garden with a few leeks in it (maybe a single potato and tomato plant too)
- some respawning hanging garlic clusters
- and a respawning box of salt piles
If these could be added, that'd be great. Nothing more annoying to me than having lots of meat and still not be able to cook the good stuff without those hard to find ingredients