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Ironman5000

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Ironman5000

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95 comments

  1. SamhainDemi1031
    SamhainDemi1031
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    Yeah I'm still having issues trying to find the skull in Whiterun. I've checked everywhere. Around every building, around the Skyforge, on walls since it's apparently known to glitch, under the town, and still nothing. Can someone help me out here?
    1. taranos90
      taranos90
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      for finding the skull in whiterun you need to open the console and insert TCL,
      the skull is dropped in the wall texture
  2. lassin
    lassin
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    Nif Optimizer worked for me, no ctd.
    "I5KSkullPhantom" "Initially Disabled, is much faster to disable in SSEEdit, than with the CK.
    1. magicgun
      magicgun
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      [redundant]
  3. renraw
    renraw
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    I thought I'd post that i've managed to get this mod working for Skyrim Special Edition
    First, you need to extract the BSA file and then delete the BSA file as it will CTD on start up
    Second, the models used in this mod causes the game to freeze the instant you're in range of one and no SE model or texture optimizer i've tried fixes the problem. So the solution i've found is to simply not use the models created by Ironman5000 for this mod, you can do this by opening up the mod in Creation Kit, searching for I5kSkull and opening each one and changing the model that the entity uses (top right - World Model - Edit) the model i chose for all of the skulls is Clutter\Bones\BloodySkull.nif
    Do this for each skull, save, load up the game, and spawn them all in via the console to confirm. Hope this helps
  4. MannimarcoKingofWorms
    MannimarcoKingofWorms
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    city swimmer? oblivion reference?
  5. Roxana
    Roxana
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    Skull of the phantom in Riften is simply not there and as I have all the others I have not been amateurish about this searching.
    I TCL'd that room and it still was snot there in either heaven or hell or between them. The grating and the boards behind it have been searched to the nth degree several timers and I am finally giving up.

    I find this an excellent mod but that one skull has me chewing bark on the tree of frustration. I do not think that a hint will help as it is just NOT there and the item code would be nice if possible as by time spent alone it is mine :-D
    1. emilfrier123
      emilfrier123
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      I dont know skyrim that good, i cant find out the riddles in the book
    2. Onichu
      Onichu
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      @Roxana I guess the Skull of the Phantom is aptly named, then
    3. Roxana
      Roxana
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      Good one!!
  6. alwir
    alwir
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    As there is probably many fellow treasure hunter who were frustrated, just like I was, because of this darn skull of the phantom, here's what you can do:
    -if you don't have it, download the creation kit, and launch it
    -open on the creation kit "skyrim" and "I5KSkullHunt", and set I5KSkullHunt as active file. then click ok on every message box opening (tip: i'm keeping the "enter" button pushed and it works just fine)
    -in cell view, make sure you are looking on interiors (in front of world space), and click on "RiftenRatway01*". (tip: you might want to make the editorID column bigger).
    -all objects ID in this cell are displayed next to the location list. in the list of objects, look for "I5KSkullPhantom", and double click on it. On the renderer window appear a red 3d icon. double click on it, and untick the "Initially Disabled" box.
    -Save!
    And that should work.
    But beware, the etheral effect of this skull makes it an incredibly powerfull item, as you are invincible as long as you don't touch, take, or hit anything. it works just like the shout.
    so, here you go, enjoy, and sorry for my poor grammar.
    Alwir
    1. Roxana
      Roxana
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      many thanks for the effort but wont try it as my sneak is near 200 and I only collect the skulls, not use them. This is my 4th or 5th run through and the skull of the phantom is not there and has never been in any run. BTW your English is far better than any attempt I could make in your native language.
  7. LukasPodolski123
    LukasPodolski123
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    Isn't the SKULL OF PHANTOM too overpowered?
  8. coolcook007
    coolcook007
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    Is this lore friendly? Can I use the vanilla ones aswell without them being useless and weak?
  9. vinniegt500
    vinniegt500
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    stupid question, do they get used up every time you equip them and then unequip them like the rune skull mod in oblivion ?
  10. TSH4Life
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    I guess this mod isn't being updated anymore? =[

    It's not compatible with 'A Thieves Treasure by mrstiffy' http://www.nexusmods.com/skyrim/mods/10213/? at least because the Whiterun Skull is in the same spot (and covered by) a Loot Chest.

    Also, none of the skulls had the NIF files, to make a quick fix I had to edit the Skulls in CK (substituting in the model from Torsten's Skull Key, because it was similar). but that makes them all the same and boring =[
    1. Ironman5000
      Ironman5000
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      No this isn't being updated, and the nif files ARE there you didn't install/download correctly. Try a manual install without NMM.
    2. TSH4Life
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      I figured it was me, so I did the manual install.. no dice. I really must have done something wrong xD I'll try the older version next I guess.

      Thanks for responding =]