Skyrim

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Needsaname

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needsaname

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22 comments

  1. Drakemasta
    Drakemasta
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    i take it the mods no longer being worked on and is discontinued?
  2. sithalo
    sithalo
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    this still being worked on?. what i do with red gem?
  3. Cataxu
    Cataxu
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    If you look at the quest in the CK/TESVSNIP you'll see the stages aren't setup, Shadpweaver...it's a WIP.
  4. Shadpweaver
    Shadpweaver
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    um, the blood of Magnus quest isn't starting and doing the setstage has no effect,any help?
  5. bafau4246
    bafau4246
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    okay it looks awsome this is my favorit dungeon mod
  6. needsaname
    needsaname
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    Omg lol I didn't even think about the upgrades. I'll probably add them next update. As for the slim blade, it's meant to be like a small rapier. Light and easy to swing about, however the closest thing to that is a dagger type weapon.
  7. bafau4246
    bafau4246
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    dude i have three things can you make flesh rotter and dusk setter upgradable?
    and the slim blade is awsome but is it suposed to be a dagger?
  8. needsaname
    needsaname
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    Hmm I don't know, is any1 else having the same problem with the swamp armor? I'll be uploading a small update soon, maybe that will fix the problem. If the problem still occurs, feel free to contact me again.

    Also Cataxu, the staff is meant to have 5 shots and you need about 4 successive shots to take care of the Matriarch on master difficulty. Alternatively, you can just set her on fire to halt it's regen and widdle her down that way too.
  9. bafau4246
    bafau4246
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    on my game the swamp armor just glows red way is that?
  10. Cataxu
    Cataxu
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    Some spoilers ahead so if you haven't played the dungeon yet, please don't continue!



    Spoiler:  
    Show
    Well I ran through one of the dungeons (the one near Whitewatch Tower). Very cool atmosphere, I was only about Level 11 or so and had to abuse the navmesh that ended prior to that little room with the forge/smelter/etc. to fight the skeleton miniboss (waited for his raised skeletons to drop since I lacked a turn undead enchantment), but it was a struggle. The Staff of the First felt a bit OP (though I had to use it to deal with a couple 'Angry Trolls' and most definitely the Spriggan Matriach and it is a beautiful piece of work)! Not sure if that was an intent of the weapon or not (playing on Master with ASIS/Duke Patrick's Heavy Weapon Combat). I probably just won't use it aside from rare occasions.



    The Flesh Rotter sword however felt very balanced and was indeed a pretty nice reward though a custom mesh/texture would be awesome for it (the Dragonsbane hilt at least looks funny given the name). I realize it's obviously a WIP and for that the work you've done already is definitely impressive. I only needed to make it an ESM+ESP combo to cooperate with my large load order. If anyone else has problems loading the ESP I could provide you with the files if necessary. You have my endorsement and I'd recommend this to anyone (had a playthrough on my stream yesterday with a link for it!).

    All in all, please keep at it. You've done some great work already and I'd love to see this fully developed!