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ananabsemaj

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ananabsemaj

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7 comments

  1. LenneDalben
    LenneDalben
    • supporter
    • 33 kudos
    Hello! I really love the idea behind this mod, but the soul gem renaming appears to only work with some of them.
    Working:
    Black, petty, soul, grand, and the black star soul gem
    Not working:
    Common, greater, and lesser soul gem
    Not sure what's causing the conflict that it only works on some of them. I'm using Acquisitive Soul Gems ( http://www.nexusmods.com/skyrim/mods/5312/? )
    EDIT: If you're using this mod AND Acquisitive Soul Gems, make sure this mod is lower in the load order from ASG; that is, BELOW ASG in load order, to make sure it works properly.
  2. incom2
    incom2
    • BANNED
    • 0 kudos
    Hi, I'm very interested to do something similar but for personal use: I have lot of mods installed and want to rename some items to be grouped in my inventory. I'm new in modding scene so if you or someone can point me over the program used to this job done, I will start looking for it and learning how to use by myself. Thanks you very much!
  3. Papallion
    Papallion
    • member
    • 0 kudos
    Can you make it so books are Wolf Queen instead of The Wolf Queen? That way I can alphabetize my library much easier. (I know, I know, I have issues. They've all got to be in alphabetical order, and even by type- history, bestiary, journals, ect.)
  4. ananabsemaj
    ananabsemaj
    • member
    • 0 kudos
    Thanks for that and yeah if I did potions it'd probably just be the standard ones (I don't know how the player made ones work but I assume it'll be a bit awkward) and I'd have it say Health: Vigorous (or whatever).

    With food and drink I'd have it say Food - Light: Grilled Chicken or Drink: Water (for example) but then I'd probably have to make that one dependant on the basic needs mod too so it's getting a bit complex there.

    Oh and all of the different categories are in different data files so if I do ever make one that breaks immersion for you, just don't copy that particular one into the folder.

    Chances are I'm going to leave it as is for quite some time though because these are the main categories that annoyed me. Maybe if the food or potions start to bug me some time I'll do it though.
  5. Scepth
    Scepth
    • member
    • 8 kudos
    Restore Health, Restore Stamina etc.. also works.

    And as for food. Maybe you can separate drinks from actual food.
  6. Onigamibr
    Onigamibr
    • member
    • 28 kudos
    You don't know how thanks i'm now. Man this gonna be a permanent mod. Gonna endorse you as soon as possible.

    @Teh Masterer
    He has a point. Naming the health potions and other similar potions all together gonna make easier to see'em all.
  7. Teh Masterer
    Teh Masterer
    • supporter
    • 19 kudos
    Looks great!
    One comment: if you do potions, please name them as "Health Potion: Vigorous" (for example).
    Don't name them "Potion of Health: Vigorous" or something else, since SkyUI already categorises potions and having every one starting with "potion" would get confusing. The effect (eg Health) first works best, followed by the strength (Vigorous), because then potions of the same effect are grouped together.
    On another note, doing potions could be difficult because to be consistent you'd have to change the default names for player-made potions. Something to think about.

    Also, there's not much call for food sorting (since all food is already in a separate tab in SkyUI), and clothing isn't used much (except for mod clothing, which you can't do anything about), and giving clutter the prefix "Clutter" would probably break immersion for me. Ingredients really need an overhaul of their own; some sort of alchemical sorter, so don't bother trying to rename them.
    And armour is already grouped by type; "Deadric" prefix for deadric armour, etc.
    In short, if you're looking to expand the mod, potions is probably the best category to rename.

    Just my two cents. Do what you like with your mod, but these are just recommendations I spent a while to consider.