@Linkitch The normal map is actually baked from a high-poly mesh down to a low poly one. The only part on it that has a normal generated from a texture and blended to the baked one is on the handle.
@luckytrout I think so too.
@Blackbeard This is not WIP and it won't be updated. It's a modders resource so someone else would make it because I won't work on it anymore.
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I love the sword, but I hate that you didn't convert it into a nif file.
=)
=)
@luckytrout I think so too.
@Blackbeard This is not WIP and it won't be updated. It's a modders resource so someone else would make it because I won't work on it anymore.
I will wait till you've updated it before i will try it out.
It also looks way too clean, try to make it dirty.