Thanks, I can now rename things when I enchant them without worrying about the 30 second timer running out(which even disappears from the HUD while in the enchanting interface, thanks Bethesda!)
I made some hilariously expensive potions, but didn't matter to me since I've got over 300k gold and money hasn't been an issue for me for some time, and also vendors don't have that much gold anyway.
A perfect response to getting the ability to name items but enchantment buffs lasting only 60 seconds. No more rushing through my enchanting. Take that game developer nemesis!
Been waiting, Thanks. My work around has been to check Enchant effects, alc, time -- However some of the potions sell for over 1kk (1,000,000). So, this will be good or great or fabulous. Thanks, again The previous EScrolls just stopped time. Have been thinking about using the console, "settimescale" also.
Actually, I don't see the point of time because if you really want to enchant or smith, you will take the time to dump all your gear and do 1 item at a time. I think Bethesda hired the guy from Obsidian that did the Brotherhood Virus quest in FNV. His dexterity must be off the charts where mine is retarded. So, why not just let it run for a day with no extra value. Or, if it is possible to suspend time while you enchant or smith. I also think that you can easily smith for over 24 hours. Time passes quickly when you smith. Hey, Spanian77, I made my own zero-weight potion, ingredient, etc. mod. Since you helped me, maybe I can help you.
Great idea but i found that the price of the affected potions changed too dramatically, i made a smithing increase potion and could sell it for 2000. Vendor potions was also affected. Also i have removed this mod- but potion prices for the previously affected potions are changing in price, at first they reset to vanilla pricing structure but when i ask the vendor again he gives me the higher price.
14 comments
I made some hilariously expensive potions, but didn't matter to me since I've got over 300k gold and money hasn't been an issue for me for some time, and also vendors don't have that much gold anyway.
As a crafter of potions, this is perfect. Not too long or short on the crafted ones, I'm not so bothered about buying them.
Endorsed.
My work around has been to check Enchant effects, alc, time -- However some of the potions sell for over 1kk (1,000,000). So, this will be good or great or fabulous.
Thanks, again
The previous EScrolls just stopped time. Have been thinking about using the console, "settimescale" also.
Actually, I don't see the point of time because if you really want to enchant or smith, you will take the time to dump all your gear and do 1 item at a time. I think Bethesda hired the guy from Obsidian that did the Brotherhood Virus quest in FNV. His dexterity must be off the charts where mine is retarded.
So, why not just let it run for a day with no extra value. Or, if it is possible to suspend time while you enchant or smith. I also think that you can easily smith for over 24 hours. Time passes quickly when you smith.
Hey, Spanian77, I made my own zero-weight potion, ingredient, etc. mod. Since you helped me, maybe I can help you.
(I wish they were..).
Nice idea but I can't use it because the other one is essential for my gameplay.