A: quickly duck sideways dodge the claw then take me down with a spinning back kick. Or B: take the claw in his face and then roll on the ground and die.
In the end should of gone with A:
if possible please make a throwable claw with a chain attached
well its not bad (no im not a modder but i do execute programing etc and work with 3d modeling programs) thats a very good idea even though idk if someone already thought that it would just be possible to make claws as weapons(following the current game weapons type) from iron to daedric but this would probably need to be a total new weapon
I believe in words that everything is a weapon, so I strongly endorse all mods that allow using clutter as one. Pity I can not simply grab it and claw at opponent with it from start but it is still great idea. I wish we would still have system of wearing of and damaging our weapons in game, all additional weaponry made from random items would have that more importance if my sword could become unusable during fighting. Le sigh...
Now that's an excellent idea! I'll try to implement that as soon as i can "> (which will probably be along with a texture update, if i get permission to use those textures "> )
16 comments
A: quickly duck sideways dodge the claw then take me down with a spinning back kick.
Or B: take the claw in his face and then roll on the ground and die.
In the end should of gone with A:
if possible please make a throwable claw with a chain attached
Endorsed
thats a very good idea even though idk if someone already thought that it would just be possible to make claws as weapons(following the current game weapons type) from iron to daedric but this would probably need to be a total new weapon
same here "> (yes i'm looking at you, meat-hooks and shovels!)
I wish we would still have system of wearing of and damaging our weapons in game, all additional weaponry made from random items would have that more importance if my sword could become unusable during fighting. Le sigh...
Now that's an excellent idea!
I'll try to implement that as soon as i can "> (which will probably be along with a texture update, if i get permission to use those textures "> )