this mod has a problem as level 1 i think the fire damage then you learn jump ( Space ) in the beginning, you will die from fire damage then you land in the house, and ( 2 times DOT in fire, im sure this mod is the cause) try raise the level if you can ?
not even sure you can avoid the fire damage , and game has another error until u get inside Tower it can CTD if you try quick save, and allso then u reload the keyboard controll's seem to be missing until u get inside Tower, but thats not your mod that the game bug error
Tried to remove your Mod and it wont let me remove it on the nexus mod manager, then I deleted it from the NMM mod folder and it now ill not let me open up the Mod Manager at all.
My mod only change damages of all traps (but swinging axes, spikes, battering rams, morning stars and boulders are not included, may I add it in a future update). This mod don't change the damage of any spell, for example, shock runes have a damage separated by standard spells.
are the spelltraps added by your mod? because I have never encountered any them besides fire/frost/shock runes, which I think should not be touched by the mod because they fall more under spells and may conflict with a magic overhaul mod.
or are those the traps that are powered by soul gems?
did you modify other vanilla traps besides darts? Like the swinging axes, the spikes, the boulders, the battering rams, flame throwers, and morning stars?
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the fire damage then you learn jump ( Space ) in the beginning, you will die from fire damage then you land in the house, and ( 2 times DOT in fire, im sure this mod is the cause) try raise the level if you can ?
Avoid this mod.
This mod don't change the damage of any spell, for example, shock runes have a damage separated by standard spells.
or are those the traps that are powered by soul gems?
did you modify other vanilla traps besides darts? Like the swinging axes, the spikes, the boulders, the battering rams, flame throwers, and morning stars?