Skyrim
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Mendoksou

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mendoksou

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9 comments

  1. skitlz
    skitlz
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    Hey, Mendoksou. I am about to try your mod, so I will endorse if it works as cool as it looks.

    But the reason for this comment is, I am familiar with memory accessing/editing type dealies. So if you'd like your program to take ingredients straight from the game, feel free to reply and I'll see what I can do.

    Meanwhile I will actually try your mod, I just got excited because I've yet to actually contribute to this community.

    Thanks,

    -Skitlz

    PS mind if I screw around with your source a bit? I won't release anything, just want to see what I can do with it.
  2. Apprentice Harper
    Apprentice Harper
    • premium
    • 52 kudos
    resise-able window needs button relativity please.
    the button I can not see?
    Commonly overlooked feature only a poor person would want... Me.



    Windows 7 sp1
    dot.net 4.xx
    Just a nice idea to have the button follow the edge of the frame please.
  3. OneMember
    OneMember
    • BANNED
    • 0 kudos
    Sweet tool.
    Got my alcemy from 24 to 91 in one night just by looking how can i spend the stuff I had collected so far.
  4. airtaz
    airtaz
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    File does not exist while trying to download via the manager.
  5. Ortnit
    Ortnit
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    • 4 kudos
    Your mod helps alot: big thanks
  6. mendoksou
    mendoksou
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    Sure, I'll take a look at it. Do you have excel installed? I suspect the problem is that it doesn't like the instructions to handle the excel file... my next update will have it read from a binary or text instead for this exact reason.

    EDIT: I was able to replicate the error on a second computer that did not have excel (or anything else really) installed. Version 2.1 fixes this for me, please try it again and let me know if it works.
  7. b00guy
    b00guy
    • member
    • 1 kudos
    I get the same message as Coldt31 =(
  8. Coldt3a
    Coldt3a
    • member
    • 0 kudos
    Upon clicking "read in" I get an unhandled exception "Cannot create ActiveX component."
    Do you want the error report?
  9. mendoksou
    mendoksou
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    Updated to version 1.1.

    I was forcing uniqueness for each potion by only selecting new ingredients that are higher in the input order (alphabetically) than the previous one from the list of ingredients that match all of the effects provided by the first ingredient. The idea was that any synergy would be taken care of in the previous ingredient, but of course adding the second expands that list with ingredients that may come before the second (before the first is still taken care of by the previous argument, the second's effects produce a third ranked before the first, than that will have it's own potion where it lists the second and the first is forced to be behind it). Obviously, this is not good, so I fixed it so that the third can be anything. I don't think I broke the uniqueness, but if you find a duplicate, let me know.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Updated v2.0
    I added in the actual EXE for people to play with. I have at least one more iteration before I'm done, but this version allows the user to add or remove ingredients from the pool. It's rather slow at the moment, and it does not allow efficient sorting the display by ingredient, which is something I need to implement.