Skyrim
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Flippetized

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flippetized

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184 comments

  1. flippetized
    flippetized
    • BANNED
    • 20 kudos
    Sticky
    Ok I've updated this mod to version 3.1, and I'm happy the way it is now. I think I got most of the reasonable requests in. I will probably never update this again, unless to fix bugs. Feel free to ask any questions (but read description page first).
  2. Mayzone
    Mayzone
    • member
    • 0 kudos
    Skyrim AE tested

    Ported this to AE
    1. jamstraz
      jamstraz
      • supporter
      • 3 kudos
      Too bad your share is expired 
    2. jamstraz
      jamstraz
      • supporter
      • 3 kudos
      Too bad your share is expired 
  3. BennieRG
    BennieRG
    • member
    • 0 kudos
    Just downloaded today. THIS IS AMAZING! I'm slaughtering large gangs with this. Now I want to make a shadow samurai build inspired by this mod. Great job!
  4. InterestingRecipe
    InterestingRecipe
    • member
    • 0 kudos
    is it possible to make this SE compatible
  5. Samery63
    Samery63
    • member
    • 0 kudos
    *teleports behind you* Nothing personal kid...
  6. JerisEnigma
    JerisEnigma
    • member
    • 23 kudos
    Didn't notice how old this was until I came back to comment...
    Author not only said they wouldn't update it, but has also been banned lol

    Anyway:
    -Mod has a dirty edit on the Hysteria spell that should be cleaned.
    -In the latest version, the books were completely removed (so nothing to find with AddItemMenu) and the spells were "added automatically" by editing the Player npc directly. This means it needs to be patched or the spells will NOT be added.

    (I added the books back in and completely cleared out the hysteria, Player, and Whiterun edits in my copy.)

    -Spells work fine, though are obviously very overpowered.
    -The charge spell takes too long to cast and doesn't last very long, but this may have been an attempt at balancing.
    -If you have a weak system, or many scripts running (Needs mods, etc) it will lag heavily... Comments about the player becoming invisible are a symptom of this. You're supposed to teleport around, automatically popping in & out of visibility.
    -The sword drop at the end is a kill move. Using this on Essential NPCs heals them to full lol

    Not recommended unless you are willing to fiddle with it first, or add the spells via console commands.
    If you like/dislike the anime "nuthin personnel kid" move, you already know whether you want this or not, but note that it is an instant kill mod, so isn't balanced at all. You will literally walk in and kill everything, skill/weapon levels meaning nothing and being invulnerable in the process. While admittedly pretty neat, you might as well just tgm or killall, gameplay-wise.
  7. Antrrax
    Antrrax
    • member
    • 0 kudos
    Is there a SSE version of this mod pleaseee i want it so much its awesome and one of my favorite
  8. FullMetalViking
    FullMetalViking
    • supporter
    • 3 kudos
    im curious if anyone made a version for himself of this where the sword dance doesnt require you to have a sword. pm me pls if you did
  9. botiboti2005
    botiboti2005
    • member
    • 0 kudos
    Please Help!!

    I installed the mod and put anything to the right place then I download the new update and change the new things but if I go to the forge the chest doesn't there!!!Please Help!!!!
    1. FullMetalViking
      FullMetalViking
      • supporter
      • 3 kudos
      try to find the spells over the console and add it through that.
      or get AddItemMenu mod
  10. NerevarII
    NerevarII
    • supporter
    • 37 kudos
    I've recorded a short video using this mod, if your interested
  11. Torvtastic
    Torvtastic
    • member
    • 1 kudos
    It's a great idea and it looks really good in the videos, sadly i cannot get it to work for me. When casting step or dance i just turn invisible and don't move.
    Any advice?