So, how do I open the door? I killed the giants, the mammoths and the centurion, then I read his journal. I assume he's skulking around the camp somewhere, and I have to kill him to get it? But I've looked all around the camp, can't find anyone or any container that has the key. I had to end up using the console to unlock the door, which was very disappointing.
I'm simply adding a comment about your links - the nexus has changed the file setup and you need to adjust your links. I do enjoy several of your mods.
I really enjoyed this, along with several of your other mods. Just one thing that happened thats slightly problematic though. After killing the giants, I looked around and the corpse wasn't there. Considering I also use a mod that greatly cuts how fast cells reset, I think the corpse might have just been removed before I ever got a chance to loot it. That, or the bandit camp full of morons next door got too close to the corpse when the giants sent them into orbit, and the corpse went with them. Ended up spawning in the NPC of the thief and picked his pocket in order to get the key. Other then that though,mod works great and is a very nice quick in n' out for some loot; ESPECIALLY when combined with the More Interesting Loot mod. Then its a huge treasure trove of all sorts of goodies
I arrived at the giant camp, and obtained a key. I found the trapdoor. I went in and killed a Centurion. I found a room full of treasures. Do not quite understand... is that all?
Sorry about the super late reply. I have not played Skyrim in some time. Yes, that's it lol. It's just a quick in an out, just like a giant camp, or Mehrunes' shrine or something, albeit one rich in treasure.
Very nice mod! short and very active plenty of loot! Glad to see it respawns, hate those vanilla dungeons that are part of a "quest" and never respawn, kind of a waste. Since there there, one would expect some bandit found it also, and said to him self..."HUUUUMMMM, great place to stash my plunder"! Thus allowing the player to try to take it! I love your "Thunder Smite"! Just the thing to get me out of trouble when coming up against more "trouble" than I can handle! I dont use it often but its better to have it and not need it, then not have it when I need it! Had no problem finding anything, just have to look around! If your going to "raid" any tomb/dungeon, one should LOOK everywhere! Things could be hide behind things or in plane sight. One just has to look! Thanks for a great little diversion from killing dragons all day! Think Ill try some of your other mods. Keep up the great work!
Nah, you're not retarded; as a trapdoor, it's easy to miss. It's a tiny bit away (north? can't remember exactly, it's been a while since I've used this mod), just out of the giants' aggro range IIRC. Look on your Local Map; once you're close enough to it, the trapdoor will be marked on it.
It should respawn as often as any cleared dungeon respawns in your game. IIRC the default is 7 days. Or is it 30? Gah, can't remember. Anyways, whatever the default is, you can change it via a Game Setting, but that will set all dungeon respawns, not just this one.
Where the heck is the key? I've perused the journal multiple times, and I have checked everything I could think of. The centurion practically destroyed the room; it took about 3-4 minutes for me to kill (master + dynamic difficulty) and everything was thrown about. Honestly, this is bugging the hell out of me right now. Help please.
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Ended up spawning in the NPC of the thief and picked his pocket in order to get the key. Other then that though,mod works great and is a very nice quick in n' out for some loot; ESPECIALLY when combined with the More Interesting Loot mod. Then its a huge treasure trove of all sorts of goodies