How do u uninstall the changes that this addon made useing the download manager ? do uninstall in the download manager remove all the changes this addon made ?
Dont know if this is still an active modder on here, but thought I'd point out some things. Firstly, the English version hasn't translated the names of the DLC armor pieces, they still have German names. Everything else looks to be translated fine though. Secondly, Theres some records in this that are acting as overrides but dont appear to change anything. A quest record, and a worldspace record. Both look like they can be safely removed though. You must have done something in the CK to flag them as edited so theyve been included in the ESP.
Everything else looks OK though, I like how youve re-worked the mechanics to check keywords are there rather than checking that the opposite keywords arent there, this means that we can use modded armor parts on other slots without it affecting the perks.
Is it possible to get a version that doesn't require some of the DLC packs? I personally don't have either Hearthfire or Dawnguard, so I can't use this mod. =(
I have German description inflicted into my game too. Even when I try start new ones. The perks are working as intended though. Too bad cause this is a great mod which I'd really would love to use, but out of principle I am not using this as it may have other problems or corroption on my games that I can see.
I'm running the unofficial skyrim patches, as well as Ish's dragon souls to perk mod, and for some reason the entire blackguard set (from dragonborn dlc) is translated into what looks like German.
Make sure you have the English version. This happened to me with half of the armor perks in both Heavy and Light Armor. NMM must have auto-updated the mod and gave me the German version instead of the English version. The mod should contain "Armor Perk Helmet Remover EV v1_4" in the name. If it has DV instead of EV, it's the German version.
Thank God everyone knows TRUE hero are allergic to helmets
though wouldn't it be better to change the way the bonus is applied?? for example bastion would change from 25% for a full set of armor to 5% per piece of heavy armor worn allowing partial bonuses for any mashup;
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Firstly, the English version hasn't translated the names of the DLC armor pieces, they still have German names. Everything else looks to be translated fine though.
Secondly, Theres some records in this that are acting as overrides but dont appear to change anything. A quest record, and a worldspace record. Both look like they can be safely removed though. You must have done something in the CK to flag them as edited so theyve been included in the ESP.
Everything else looks OK though, I like how youve re-worked the mechanics to check keywords are there rather than checking that the opposite keywords arent there, this means that we can use modded armor parts on other slots without it affecting the perks.
When the Game tries to load an .esm which is not installed/activated it will usualy CTD.
Is it possible?
Thank you
Too bad cause this is a great mod which I'd really would love to use, but out of principle I am not using this as it may have other problems or corroption on my games that I can see.
though wouldn't it be better to change the way the bonus is applied?? for example bastion would change from 25% for a full set of armor to 5% per piece of heavy armor worn allowing partial bonuses for any mashup;