I welcome your mod VERY much, but you should not call it a "fix". A "fix" repairs (broken parts of) a broken mod, at least in the long history of fixes of the Nexus community. Calling it fix is not only misleading, it does injustice to original mod. Imagine i would replace Vanilla music and call it a fix - How would Jeremy feel? Right. Besides that, again, very welcome plugin, so thanks for the effort and the effort uploading !
*strolls casually down the beautiful brook outside riverwood...wanders over to a log to pick the mora tapiOMG A DRAGON PRIEST?!?!?* = Total broken immersion for me. Undead fear water and broad daylight, but they take leisurely strolls down the brook? lol
Thanks for making a little "patch" file. I do really like the diversity of encounters added by WiS (without it you can literally walk from falkreath to dawnstar and encounter nothing but 1 bear), but man he started adding in totally random stuff. Giant mudcrabs? Dragon priests?
Civil Unrest was my favorite of the two, but my computer couldn't handle the larger encounters, and the AI got really really buggy when I started coming across a field of Forsworn that had already beaten the stormcloaks.
If some more mods like this come out I might reconsider reinstalling WiS again. It started off ok, but then the author just started throwing everything into the mod with no rhyme or reason. I was encountering ghostly frost atronachs by the hot springs areas for crying loud. *facepalm*
Thankfully Warzones was released shortly thereafter which, in my opinion, is a much better and more well though out mod with spawns that usually at least make sense.
Were you planning on making additional esps like this to remove the other silly stuff? If so thank you very much.
This sounds like a good thing. I don't mind any other encounter, but like MECR said he ran into 4 and StoutJacob encountered 5.I seem to find a good deal of them myself. So I, in-turn will download, play, enjoy, and endorse.
But soon a mod will be released like Dynamic Leveled lists for Oblivion where a happy user friendly GUI will allow you to pick and choose what mobs spawn in your game.
I encountered five priests in a row the other day, and three of them were clumped up in one area, so I ended up having to fight all three of them at once. That sucked. Had that not happened to me, I would have skipped right over this mod. So there's a good reason for it to exist, even if you disregard the "dragon priests should be rare for realism" argument.
Perhaps there will be a "happy medium" version that reduces the chances of encountering them? (hint, hint)
errh... first reasonable comment, I guess. I personally think this is a great fix to WiS! Dragon Priest are meant to be rare encounters, deep down in some ancient crypts. But the other day, I ran into 4 just on the road from Windhelm to Winterhold... for me, that's not immersive at all.
11 comments
A "fix" repairs (broken parts of) a broken mod, at least in the long
history of fixes of the Nexus community. Calling it fix is not only
misleading, it does injustice to original mod. Imagine i would
replace Vanilla music and call it a fix - How would Jeremy feel?
Right.
Besides that, again, very welcome plugin, so thanks for the effort
and the effort uploading !
http://skyrim.nexusmods.com/downloads/file.php?id=12901
This version is more easier than rainbow mode
PS and contains dragon priests fix
*strolls casually down the beautiful brook outside riverwood...wanders over to a log to pick the mora tapiOMG A DRAGON PRIEST?!?!?* = Total broken immersion for me. Undead fear water and broad daylight, but they take leisurely strolls down the brook? lol
Thanks for making a little "patch" file.
I do really like the diversity of encounters added by WiS (without it you can literally walk from falkreath to dawnstar and encounter nothing but 1 bear), but man he started adding in totally random stuff. Giant mudcrabs? Dragon priests?
Civil Unrest was my favorite of the two, but my computer couldn't handle the larger encounters, and the AI got really really buggy when I started coming across a field of Forsworn that had already beaten the stormcloaks.
Thankfully Warzones was released shortly thereafter which, in my opinion, is a much better and more well though out mod with spawns that usually at least make sense.
Were you planning on making additional esps like this to remove the other silly stuff? If so thank you very much.
But soon a mod will be released like Dynamic Leveled lists for Oblivion where a happy user friendly GUI will allow you to pick and choose what mobs spawn in your game.
I love skyproc!
Perhaps there will be a "happy medium" version that reduces the chances of encountering them? (hint, hint)
I think it helps immersion into skyrim a lot. Thanks for making this.
errh... first reasonable comment, I guess. I personally think this is a great fix to WiS! Dragon Priest are meant to be rare encounters, deep down in some ancient crypts. But the other day, I ran into 4 just on the road from Windhelm to Winterhold... for me, that's not immersive at all.
Thank you, Alfx3!
Let them Be!!! XD