Thanks for this. It's such a little thing but the effect it has can truly enhance your experience. As if the vanilla lockpicking wasn't easy enough (I've never put any perks in it), they then also drown you in lockpicks so that the whole thing kinda just becomes a trivial speed bump. With this mod enabled I actually experienced some tense moments when attempting to open a Master level lock. For the first time, I have even bought some lockpicks from a merchant. This goes nicely with my "harder barter", "more expensive services" and "survival" mods. (Without Speech a Lockpick can cost 11, easily racking up your expenses.)
Does exactly what it says it'll do. I'm not a huge "hardcore realistic RPG experience" Skyrim player but the image says it all, always having 99+ lockpicks was just silly.
Now my tendency to buy and hoard all the lockpicks that merchants will sell is somewhat justified
Awesome mod actually makes lockpicking tense when I was working on that Master chest and slowly ran out of lockpicks (I did it though with 3-4 picks left ). This is an area where Skyrim really suffered from the casualization of the game.
Thanks for this mod ) as the poster below says this with harder lockpicking is a must for a imersive and hardcore skyrim , and realistic weight and harder traps etc and your getting close to a real RPG ))
Using this with Harder Lockpicking for my new hardcore playthrough, so thank you! I thought it was ridiculous that by mid game I had, like, 300 lockpicks. Endorsed!
@Teo265 - I haven't tested, but there's a More Lockpick mod here? http://skyrim.nexusmods.com/downloads/file.php?id=17655
Could you make a version which would add more lockpicks? I have a mod that changes many many containers to be locked (in a realism matter) and Im always out of lockpicks :S
Just came back to leave some feedback. I downloaded Harder Lockpicking as you suggested, and after using it for a while (like a month probably) I can say that you are right, it really makes lockpicking skill feel important. It almost feels that it should have been implemented like that in the vanilla game.
I'm using your mod too and with both it makes lockpicking much harder (in a good way). Both your mod and Harder Lockpicking are fully compatible (if anyone out there was wondering). Don't know if load order matters, but just in case I loaded Less Lockpicks after Harder Lockpicking, and it works very well.
Will try out later. May take a bit of time to appreciate the difference, but I think that if it does what it says on the tin then this is a positive mod for those using 'Realism' mods.
Thanks for the links, I had seen Harder Lockpicking but only when it first appear and I didn't care too much for it, but I checked it out again and it seems to add some interesting changes. But now I have a new doubt, in that mod there are a couple of changes listed that left me thinking how it interacts with your mod:
Version 1.11 - Misc. Vendors will now sell more lockpicks
Version 1.1 - lockpicks are rarer in loot
Are both your mod and that one compatible? which should be the correct load order between the two mods?
15 comments
Now my tendency to buy and hoard all the lockpicks that merchants will sell is somewhat justified
@Teo265 - I haven't tested, but there's a More Lockpick mod here? http://skyrim.nexusmods.com/downloads/file.php?id=17655
I'm using your mod too and with both it makes lockpicking much harder (in a good way). Both your mod and Harder Lockpicking are fully compatible (if anyone out there was wondering). Don't know if load order matters, but just in case I loaded Less Lockpicks after Harder Lockpicking, and it works very well.
Thanks again for the mod
Will try out later. May take a bit of time to appreciate the difference, but I think that if it does what it says on the tin then this is a positive mod for those using 'Realism' mods.
Version 1.11
- Misc. Vendors will now sell more lockpicks
Version 1.1
- lockpicks are rarer in loot
Are both your mod and that one compatible? which should be the correct load order between the two mods?
Thanks.