Skyrim

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Time Glitch

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TimeGlitch

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15 comments

  1. Onigamibr
    Onigamibr
    • member
    • 28 kudos
    Yeah this can come in handy. Thx
  2. Unrealdream111
    Unrealdream111
    • member
    • 1 kudos
    @diablokyle
    If you are interested what happened to the WIS project can have a look here

    http://forums.nexusmods.com/index.php?/topic/637103-wars-in-skyrim/page__st__40

    or here for the new WIS project a friend of alexandros is making with his permission

    http://forums.nexusmods.com/index.php?/topic/638505-project-wars-in-skyrim-the-story/page__st__20__p__5057510#entry5057510
  3. diablokyle
    diablokyle
    • BANNED
    • 2 kudos
    where is wis at i think he took it down
  4. stry423
    stry423
    • member
    • 0 kudos
    if any npc is killed for any reason you can use the console command, resurrect on the targeted npc
  5. perern
    perern
    • member
    • 0 kudos
    What if they are allready killed? is there a way to revive them?
  6. perern
    perern
    • member
    • 0 kudos
    What if they are allready killed? is there a way to revive them?
  7. perern
    perern
    • member
    • 0 kudos
    What if they are allready killed? is there a way to revive them?
  8. tazmanyak
    tazmanyak
    • member
    • 3 kudos
    Hello TimeGlitch
    Thank you for your mod. With WiS and so many other mods out there, helping some really important npc to survive encounters is now not an option

    As i use mod that add more carriages (http://skyrim.nexusmods.com/downloads/file.php?id=8434), i would like to ask:
    - would you mind adding those new npc to your mod?
    i could "just" set all of them essential, but ...
  9. creeposaurus
    creeposaurus
    • supporter
    • 29 kudos
    Thanks. One of my stable-hands and a farmer was killed cos of one of WIS's spawns. Is it possible to do this to all stable-hands, non-quest related Khajiit in caravans, civilians, AND farmers? I know its a pain but I can help you if you like
  10. canodab
    canodab
    • member
    • 2 kudos
    Huh, of all the NPCs that Bethesda DIDN'T make essential, seems like carriage drivers wouldn't have been one of them. Nice job doing something about this issue!