Skyrim

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zayanastus

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zayanastus

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19 comments

  1. jocall
    jocall
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    I downloaded the mod , i have fun playing it! The riddles are quite difficult but challenging also.

    I am stuck in the place of east escavation where i need to activate the stand so i pass, still i haven 't figured out.

    Any clues?
  2. 9Peixes
    9Peixes
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    Hello! I tried this mod (on Xbox) for two times now. Amazing ideas, a beautiful small world place with interesting dungeons, congratulations, you have a great imagination and you are quite skillful! I would love to add this mod to my load order, however there seem to be at least one issue. In the Yldzuunngalft Living (if I remember the name correctly), where we have to find control cubes to open the circular doors, I wasn't able to find the first one, so since I was loosing my patience I decided to see a video on YouTube: yes, I then found the first cube, but in the place where the 2nd cube was supposed to be, there was no cube! Reading the comments on the mentioned video, I realized there are many people complaining about a similar issue, the 1st cube not being in its place, or like in my case the 1st is but the 2nd isn't. This makes impossible to complete that zone, and apparently the other zone on crystal cave too. The 2nd time I downloaded this mod, it was the 1st cube that wasn't in the place it was supposed to be.... Do you think this issue can se solved? I would like to know what there is after the 2nd circular door :) 
    In the 1st light beam puzzle, some beams take a lot of time to show up, even after I receive the "solved" message: they only seem to show up after leaving the cell and reentering it, or going underwater, or waiting several in game hours. 
    In the dam, I could find no way of turning off the steam barriers, had to cross over them using teleporting arrows. The pipe puzzle seemed so tedious that I gave up and went doing smg else (and there was no dead bandit with clues). The same with the mushroom feeding pipes puzzle: good imagination from you, but extremely boring and frustrating puzzle taking into account the huge number of possible combinations and the lack of any clues (at least I didn't found any). Can't you provide clues for this? Or put a simple lever to open the door 😄? I remember that I also could find no way of opening the Yldzuunngalft tower laboratory door (that shows up in the map). I found no lever, no steam valve, nothing to use the mirror staff, nothing... Speaking in the staff, why there are two mirror staffs in the mod, where you have to use one staff to open the door where the 2nd one is? Is that on purpose? 

    This mod is absolutely amazing, but please correct the control cubes issue, and please just write down on an article the solutions to the puzzles, I am sure a lot of people will appreciate it (for me at least most puzzles you included completely ruins the beautiful flow of the adventure, they are certainly ingenious, but extremely boring). 

    Congratulations again for this amazing work. Cheers from Portugal 👍
  3. surgeon1
    surgeon1
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    Is it safe to update from the previous version?
  4. SafariNebula
    SafariNebula
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    the pipe puzzle can you give us a clue
    1. zayanastus
      zayanastus
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      I´ve added a dead bandit with a clue. That puzzle isn't that hard once you see the steam flow you just have to match the corresponding pipe in the system.
  5. dacothebest02
    dacothebest02
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    The mod is amazing but when i got to the pipe puzzle i did it all fine then at the Nature observatory i beat all of the centurions the door to the lift opened but the lever is stuck it wont go up, do i need to do something else or ?
    1. zayanastus
      zayanastus
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      The old script take a time to run, the new script now works faster and give you full control over the lift. 
  6. seneca37
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    How do you get through the invisible barrier(s) in the dam?
    Tried all 4 valves - none remove the barrier. Tried various combinations. Went out and turned the valve at the end of the 1st level and retried all the valves again. Searched high and low for another valve/lever. Tried spells(frost/fire/sparks) on the steam pipe. Thought maybe it was timed - so turned valve then whirlwinded to the barrier.  Thought maybe sound would be important (usually play with speakers off) - but nothing sounded out of the ordinary. Opened the CK - but only have pex files for the scripts, so no clue what to do. Even tcl'd to the next area - but again another invisible barrier was blocking my way. I don't mind a challenge - hoping that the lift in the nature observatory will someday work - but its beginning to not be fun anymore.

    Ok - forget that - I was able to bypass all the tunnels under the dam. Hopefully nothing important was down there.
    But How do you open those doors with the green double circles above?
    I am assuming that these are the mirror doors mentioned in a note or journal.
    I've tcl'd past them to look and see if there was another entrance - nope.
    Thought maybe the smaller circle indicated a time - waited around all day - nope.
    Thought maybe there would be a receptacle for the glass ball somewhere - nope.
    Just about ready to call it quits on this mod.
  7. SafariNebula
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    This Mod was good. I must say though it had a few things that bothered me.
    1. some doors did not work at all
    2. no quest, if a quest was made for this it would be better and not so misunderstood
  8. idrmorris
    idrmorris
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    Anybody have any clues as to what mushrooms to feed the pipes on the left side & what shrooms go in the right side ??
    We've got the 1st one for both sides correct cause the pipes got a frosted look on them, it obviously still wants more cause when I throw the lever the door still doesn't open !!!
    The possible combinations using all the mushrooms in the game & from this mod has frustrated me more than I care to bother with it anymore !
    You can't open the door with console commands either !! I tried.
    NVM, "markfordelete" solves the problem.
  9. Gadgetgirl125
    Gadgetgirl125
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    In which dungeon can the shield be found? After having completed the mod and every dungeon, then going back through every dungeon, I could not find its location. I have all the other rewards already.
    1. zayanastus
      zayanastus
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      There's a cave in the surroundings of the silent observatory with a locked door that can be opened using the mirror staff.
  10. masjanja
    masjanja
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    большая и пустая локация . за всё время встретил 2 медведей несколько крабов и разбойников . и почему все сундуки и враги без лута .  дремерские машины тоже редко поподались и содержат только 1 балку .