About this mod
Casting Magic, Aiming a Bow, and Reloading a Crossbow can all reduce movement speed by a configurable percentage. Applies to Player & NPCs.
- Requirements
- Permissions and credits
- Changelogs
- Install with mod manager of choice
- Plugin can be placed anywhere in load-order. No Vanilla records edited, conflict-free. Load-order agnostic
How It Works:
- Uses SPID to distribute a perk to debuff Actor movement speed (Speedmult) when receiving animation events for casting magic, aiming bows, and reloading crossbows
- Perk dynamically adjusts the debuff for each Actor based on their Speedmult at the time of application
- The debuffs for Casting, Aiming, and Reloading can be toggled or adjusted as desired from the JSON config file (updates when loading saves)
- There is also a toggle to prevent any of the debuffs from being applied to the Player
- Casting magic from Staves will never impede movement speed, nor will it delay any debuffs from being removed
Potential Issues:
- If Actor movement speed (Speedmult) drops to 0.0 or below, the game disregards the value completely and treats it as 100
- To mitigate the above, the debuff won't make them slower than 5% of their original movement speed