Skyrim

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Enodoc

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Enodoc

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40 comments

  1. bientje
    bientje
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    After checking Unique Border Gates and Closed and Guarde Borders I've realised both mods are not sophisticated enough. Both don't take the Civil War into account + Unique Border Gates adds a s#*! ton of NPC's and bloat.

    Can you maybe create a standalone addon for this mod that only covers Skyrim Province Border Gates without locking them, without setting BorderRegions=0, and implementing Civil War aware NPC's where appropriate?

    Extra points if it is compatible with Immersive Dayspring Pass :)
    1. Enodoc
      Enodoc
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      No plans for this, as I don't intend to take the LE and SE versions in drastically different directions, and don't want to conflict with Beyond Skyrim's border gates on SE.
  2. deleted181671555
    deleted181671555
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    Just a suggestion:

    For borders that's far away from any settlements maybe you can add a few horse stables to them? To explain how the guards can get there.
  3. EbolaSama
    EbolaSama
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    awesome work!! thanks so much for this
  4. LatinGames
    LatinGames
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    I must say that this version has too many Borders and some of them cause CTDs 
  5. GrumpyOldNord
    GrumpyOldNord
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    I've been using various other mods over the years for this purpose, and coming back now to do yet another playthrough I stumble across this one. Thank you for your contributions and for keeping it updated and safe for load orders!
  6. deleted165114818
    deleted165114818
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    1. Enodoc
      Enodoc
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      Unknown. Mostly I would expect so, as there aren't too many borders right by bridges, but I wouldn't be certain about the border by Fort Amol and maybe one or two others. Give it a go and let me know how it goes!
  7. Veltrdon
    Veltrdon
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    This is an awesome mod! I also use Second Great War mod, but haven't started it yet. You mentioned that I may request compatibility to add Dominion Guards as well? Thank you! Endorsed.
  8. deleted162740978
    deleted162740978
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    If i were to use Cloaks of Skyrim would the guards that spawn in the borders would wear cloaks?
    1. Enodoc
      Enodoc
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      The guards are based on the vanilla templates, so theoretically yes, any changes that apply to other guards should work on these too.
  9. deleted158654323
    deleted158654323
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    Do the Guards guarding the border respawn when they're killed?
    1. Enodoc
      Enodoc
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      Should do, after 10-30 days - if they're not, let me know!
  10. saitofutoshi88
    saitofutoshi88
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    Thanks :D