I just want to point out that the vanilla game has 27 textures in the 'shadowmarks' folder. This comes with 36 textures in the 'shadowmarks' folder. I think the base game reuses the stone normal for the corresponding wood and stone diffuse textures. I'm not entirely sure that your wood_n textures are being used. A quick look at the thieves guild barrels in nifskope backs this up as they use the smcachewood01.dds but the normal being used is smcachestone01_n.dds and not smcachewood01_n.dds.
Interesting, I had no idea that was a thing. I suppose the extra normals would be useful if they were properly mapped in the game. Thanks for point that out!
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