Skyrim
Water Lily and A Wet Elf

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wolfgrimdark

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34 comments

  1. Nataly1q2w3e4r5t
    Nataly1q2w3e4r5t
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    Awesome and very beautiful random shots of Marrok!
    1. wolfgrimdark
      wolfgrimdark
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      Thanks! He is still around but for now only playing Fenn in Skyrim along with some cameos from Grim and his friends from the Black Wolf Company.
  2. PatrickTheDM
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    He's a really smooth looking Dark Elf Jonathan, nice set.
    1. wolfgrimdark
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      Thanks Patrick! I usually use the regular normal maps from SkySkins but for Marrok I used the dark elf younger normal for a few reasons.
  3. Heaventhere
    Heaventhere
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    Looks great, and fun little story, love the little Fang...... he is so cute
    1. wolfgrimdark
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      Thanks Shelley! Aye I love the little wolf pup - although it is also fun when they grow up and can help in the adventures.
  4. tgstyle24
    tgstyle24
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    I never played a male darkelf... they looked a bit creepy for me... and the characters in Skyrim are not really trustworthy as well... but showing a bit of the soft side of Marrok let him look very friendly to me... he shows me a new view on this race (I played a Darkelf lady and made her a member of the DB) if I ever will play one again (I have another girl in my character collection... she's a pirate/thief) well... maybe I should give her a more friendly status in my stories like I did it with my Khajiit Shajahirr...
    Thank you very much Jon... you are a master of making characters look fantastic and beautiful and still leave them this vanilla tough... this is a great kind of artwork Marrok saved himself a place in my heart too, next to the rare favourites I have here
    1. wolfgrimdark
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      Thanks Tanja! I never saw Dark Elves as evil, at least not in TES games (although I would in AD& and possibly Norse Mythology although even there they aren't really evil). If anything I see the Altmer as evil - can't stand them and wouldn't play one if you paid me. Arrogant bastards. My only main hit against the Dunmer is slavery, which is a big one, but not all of them are slavers ... but I suppose as a culture they could be considered closer to evil in that regard. Course Vikings also were major slaver traders in our own history which is one thing I hate about culture that uses slaves. They also worship the Daedra but not all of the Daedra are "evil". Still I can see why you put them on the darker side of things - especially those who worship some of the really dark Daedra. Anyhow I don't see Dunmer any worse then any other race in general - they have their good and evil folks like anyone else.

      I mainly like them because they are a cool race and are not Altmer. Nor are they cannibals like the Bosmer. So the only "Mer" race I actually like. Plus they do have a bent towards rogue and mage abilities which is a favorite combination. They also make good Rangers. I am not certain where Marrok will line-up. I suspect something unique along the ranger/mage/thief line. A Nightwolf class most likely - a nightime ranger with skills in illusion and nature magic with talents for stealth and dual wield.

      Glad you enjoyed the shots!

  5. Corfus
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    Very nice shots Jon, I like the shot of the two of them in the alert pose, though the pup is more like to get an attack of over cuddling more than anything, nice moody last portrait too
    1. wolfgrimdark
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      Thanks Corfus! Going to see how far I go with Marrok. Not my usual character so sometimes I am very happy with him and other times debate returning to Fenn. I can play both of course but I do best when I can focus on one main character at a time.
  6. Kamikazekossori
    Kamikazekossori
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    There is something very peaceful about that shot of the waterlilies in the rain, I can almost hear that rhythm of the rain falling in the water and drops on the lily pads. Marrok is looking quite tough and focused even when taking a bit of a dip, that shot of him and fang looks quite endearing with the little wolf seeming to want to look the fierce ball of fur and he look quite pensive in the last shot. A great set of images, Jonathan
    1. wolfgrimdark
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      Thanks Alexi. I Lured you in with the shot of the waterlilies

      In-game I actually enjoyed hanging out here for about a half-hour. It was raining hard so I spent the time watching the night pass and morning arrive. With the mods I got I could hear the rain falling, see the splashes in the water, and have thunder and lighting in the background. It was very peaceful. Of course I also enjoyed playing around with the camera a little while this was happening to take some screenshots. I love rainy days on a river or lake - probably one of my favorite real life settings.
  7. SyddSpartan
    SyddSpartan
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    That. is badass.

    Love the bond forming between Fang and Marrok, wonderful shots as usual Jon! I really liked the main shot as well.
    1. wolfgrimdark
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      Thanks Josh! I love the close up on him from the lower angle myself.
  8. ista3
    ista3
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    A small predicament I have, Marrok is so sexy hot with his white undies.. but Fang is so Ok I'll settle for both awesome captures Jonathan
    1. wolfgrimdark
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      Thanks Izzy, Hmm guess I should have included the shots of Fang swimming in the lake with Marrok in his undies :-) I had two of them but they are sitting on my HD at home :p
    2. wolfgrimdark
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      Just for you

    3. ista3
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      Now I would love to see those 'missing captures'
    4. ista3
      ista3
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      Aww will you look at the way they gaze at each other, love it and thank you
  9. Farvat
    Farvat
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    Beautiful images, dominated by a somewhat shabby shade, surely well represents Marrok's soul and how he sees the world. There is a bit of Ash and Morrowind in the nuances. Are you already using your new computer?

    Sorry if I had not commented on any of your work, the small series of holidays of this period, cut off from work, prevented me from commenting on how I had to.
    1. wolfgrimdark
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      Thanks Fabrizio and no worries on comments. I am using the new PC. The new PC wouldn't much visual difference as my old PC was running things with similar settings - it was more that Skyrim was unstable. Crashing, stuttering very badly, bad FPS, etc. It is running much better now - actually playable - so that was my main goal if not my only one. Even with no mods or ENB I still had problems with Skyrim on the old PC. So it wasn't just a matter of lowering quality.

      Also FO4 is running twice as fast and was able to up some settings for it so that game has slightly better visuals now. In general gaming and most PC tasks are about twice as fast so overall a nice improvement.
    2. Farvat
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      In fact, from the descriptions I read, you seem to have problems like those I sometimes (not always) have with my pc, which was really absurd. I also understand that by frustration you have decided to change it. Has Windows 10 stopped giving you trouble? When I get the new pc, I'm unsure whether to put Windows 8 or 10.
    3. wolfgrimdark
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      Win10 continued to be a problem on my old PC for Skyrim. But my old PC I think had some obscure memory issues as I had issues with FO4 as well. Hard to say really as so many variables.

      Anyhow I debated going with win7 (dislike win8 and 8.1 for a variety of reasons) but the new CPU I got, released this spring, isn't supported by win7 except with special patches and hacks. Plus all my other games run fine on win10 for the most part - it has mainly been Skyrim but possible other Dx9 games would have the same issue ... except most other Dx9 games also are not being pushed to their limits with mods and ENB presets.

      But Skyrim is running pretty well now. Using the same settings as my old PC my FPS is double what it was. In some places I had to enable the FPS limit in ENB as it was going over 60. I still get stutters however and that is partly because of enblocal.ini settings. But without those settings I was getting CTD and ILS. So it is an acceptable pay off and its nothing like before. Overall the game runs smoothly - just needs to adapt sometimes to new areas.
  10. BlueOgreSan
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    Great looking shots, are you using Azura preset here?
    1. wolfgrimdark
      wolfgrimdark
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      Thanks Hawk! I am using Shards of Oblivion (just an early version of Vaermina - they are all based on Somber Lut Sepia) with binary 221 in these shots. It is as close to the original Somber Lut Sepia created by Tansarville that I have. I tend to use this a lot or Vaermina classic on 236 binary. For the old presets the earlier binaries work better as changes around the 260 number altered code for bloom and SSAO which you really need updated shader files for.

      Anyhow my favorite from the GS series are Vaermina 236, Shards 221, and Jyggalag 236. I also use Insomnia ENB on binary 262 (higher versions cause issues due to shader changes in the binaries), and sometimes use Ruby ENB and, recently, Antique Dragon, on binary 308.
    2. BlueOgreSan
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      Good to know, thanks! Now that you have a new rig, do you have any plans on making more heavy presets? Or just a new preset in general, to experiment with what you have? I'm not sure, I think it was an end of 2013-2014 when you began to slightly change your presets, like giving Sheogorath a thick grain, right? It was fun watching how you came up with new things. Just curious if you have anything in mind what you'd like to implement in the future. Your ENBs have a very unique feeling to them.
    3. wolfgrimdark
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      A good question and one I think about from time to time. The overall look of the presets are from Tansarville as the base of all the presets come from her works. Jyggalag Classic and Jyggalag current are based off her Somber Antique (I just made small edits/changes to DOF and in the current version updated for the current binary). She created the foundation for Azura and I used that foundation to finish Azura and then as a template for Malacath. Sheogorath is based on her Somber 35MM version. Hircine, one of the presets that I consider mostly made by me, was based of Somber Lut Sepia, as is Shards of Oblivion, Vaermina, and Vaermina Classic.

      Of all the presets only two really have a lot of my own stamp or influence and those are Hircine and Malacath.

      Consequently if I do any more development work it would most likely be on Hircine and Malacath. I love Tansarville's work and when she saw me tinkering with them she asked me if I would like to take over managing them for her as she was tired of them (and hated dealing with Nexus). So I said sure. Since then I have used most of her versions of the Sombers to create the Grim and Somber set of presets. Some are very close to her work and some are more heavily tweaked.

      Anyhow that is why they all share a similar feel (with Azura and Malacath maybe being the most different as they use newer code files that Tansarville made for me a year later).

      So why Hircine and Malacath? Mainly because they are the ones that feel more like my work and consequently the two that also need the most polishing. Hircine is pretty good but there are issues with environmental fog and dusk/dawn that needs to be fixed. The contrast and color is also a bit overdone in some cases. Lastly it could benefit from having weathers implemented.

      For Malacath - well I am very happy with exteriors in most cases. But interiors are flat and dull (except in a few cases) and needs an overhaul. In addition Malacath has the newest shader files and works well with binary 308 - so there is a lot I could do with it if I wanted.

      I just don't know if I want to get back into that "addiction" as it is a massive time sink. Creating a preset is a massive mind-numbing amount of work. Even tweaking an existing one can be very time consuming and you need a lot of patience. I am just not sure I want to make that sacrifice in time when I have a lot of other things I would like to do.

      IMO I spent a lot of time in the last 4 years making some mods and presets for two games (three if you count Garm on SE) and supporting them, as well as providing a variety of updates, so I am at a comfortable place now where I feel I have given back to the community while still providing basic support for what I have published.

      All that being said it really depends on mood. Should I get bored with playing games (any game) and hit a dry spell where I need something to do ... and I find the motivation to work on the presets then I will. Whether that happens is very much up in the air though.