OSMODIOUS PARALLAX texture with ULTIMATE SOLITUDE merge with edited floor ground and grass
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ABOUT THE WALL: the upper part is solitude ultimate (you need to remove _p files for solitude ultimate and leave them for osmodious only), the lower part is osmodious, but that one I desaturated to make stones white, hmm what else, mindflux's nif solitude palace door is needed otherwise the door near palace entrance becomes transparent.
all the rest:
the road is ''bumped'' manually in paint.net with white/black on the layers in paint net. There are two textures with grass I picked two identical to avoid seams and did a +2/3 on contrast on that grass that spawns on the edge: seems a little bit more 3d compared with the grass that spawn near and under the stone floor. The city of solitude has 2 different roof types, so I left the best roof tile unedited -the lower one- and edited the higher one to blue/dark, same I did with the dome (so now the city is 80% blue like the blue palace).
Oh and I made wood textures for homes darker and saturated, I also think that solitude ultimate is best for solitude's interior. The 3d moss is hanging real 3d moss by pfuscher with edited color to autumn, same with ferns