@Gratus You're right about the details not showing well close-up. They only show well without ENB, but I now have a version of the face texture that already shows more detail up close. Gotta keep improving it though, because the details could even be a little more defined. I think I keep making detailed parts too grey/light which causes the details to fade. I checked another texture and that showed me that details usually come out when you make the face texture a tad darker actually. I've hesitated to keep new parts darker before though, because her skin color is good as it is.
@GourmetPrince: Nobody said that she looks "animeish". The sentences you are talking about were part of a more general discussion. They are not related to this image.
I don't know why some of you guys think this looks like Anime. You should see some of the other ... "characters".. that get posted in this image section.
@Steparu Yep believable character creation is a art of it's own Selina is a nice example i currently try to take Scarlet to the next level myself Though the Engine sets some hefty limits and you have to improvise a lot, also different ENBs might endup into different results.
@ Seren4XX the skin texturing still lacks details fine imperfections unless of course you want to create some kind of makeup look (like bella) seeing no details @ this zoom level kills the believability for me personally though it's only a small part of the whole Magic
18 comments
@Gratus
You're right about the details not showing well close-up. They only show well without ENB, but I now have a version of the face texture that already shows more detail up close. Gotta keep improving it though, because the details could even be a little more defined. I think I keep making detailed parts too grey/light which causes the details to fade. I checked another texture and that showed me that details usually come out when you make the face texture a tad darker actually. I've hesitated to keep new parts darker before though, because her skin color is good as it is.
Yep believable character creation is a art of it's own Selina is a nice example i currently try to take Scarlet to the next level myself
Though the Engine sets some hefty limits and you have to improvise a lot, also different ENBs might endup into different results.
@ Seren4XX
the skin texturing still lacks details fine imperfections unless of course you want to create some kind of makeup look (like bella) seeing no details @ this zoom level kills the believability for me personally though it's only a small part of the whole Magic