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24 comments
Es ist eh sau-schwer richtig tolle Klamotten für die Kerle zu finden..
Dankeschön.
Ich hab noch eine mittlere Version mit etwas mehr 'Schutz', und andere etwas... 'dickere' Handschuhe zum Wechseln und ich hab noch eine quasi Fullplate Version, da sieht man nicht mehr viel Haut, oder besser gesagt, bei ihm garnix mehr, dafür ist die dann aber auch dementsprechend 'gepanzert'
Das Schöne ist aber, dass man den Hauch von nichts problemlos zur Heavy deklarieren kann, und die Fullplate zu Stoff wenn's einem passt.
Nachdem ich mir gerade ein hübsches Enchantmod gebaut habe, hab ich die nun auch schön verzaubert. Jetzt gibt's endlich Rache für meine sinnlosen Tode...
Mal bei den Originalautoren bei denen ich mir was 'geliehen' hab anfragen ob ichs hochladen darf... ^^
Mein Test sagt jedenfalls funktioniert ohne Probleme und macht's Leben einfacher.
Danke Heike.
Jedenfalls gefallen mir die Bilder sehr gut Kuschel
I liked those first two images, including the main, a lot,.. they have a great atmosphere to them.
Now I can finally take revenge for dying so often in stupid cloth armor... XD
But yeah it's getting better the more my magic develops.
I also put a mod together which allows 3 enchants per item, has no restrictions on armor parts / type, has unlimited weapon enchanting (recharging sucks.. ) and allows disenchanting stuff I previously enchanted. Very handy...
The armor and the sword look great. Hee-haw.
Thank you very much. ^^
Dachte erst da kommt ein Drache, aber nö, die wollen nicht...
Danke Kai.
Gute Aggressionsbewältigung. Nur speichern sollte man nach so einem Anfall nicht... XD
I'm always so very envious about you talented people who can make your own textures or some adjustments to armors/outfits/weapons. With so many characters - and each with a rather detailed description about how they look and what they wear - I'd be a very lucky man if I could do textures of my own. Perhaps some day though...
Good job!
No need for complicated Photoshop tutorial diggin', no need for looking for the right plugins for GiMP... I use Paint.NET myself, as it's so damn easy to use and supports dds files natively.
At least most of them. There are some file formats coming from FO4 modders that are not read, though. But for Skyrim/SE it's more than enough.
Adding stuff / texturesets and so on in CK is also far easier than it might seem first look. If you only alter the textures you don't need CK at all.
Extractiong BSA archives or repacking them again if you must is also very easy and doesn't require the use of CK. (You only need to have it installed as far as I know). Packaging BSA archives using the CK itself sucks anyway... either it crashes if it's a huge one, or it doesn't do anything, or it forgets some files... So you know, if you want something to be done RIGHT, do it yourself... (and save a lot of time on top of that )
Anyway, trhank you very much, Rick.