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32 comments
tough women but have also suffered a lot
you have a very brilliant imagation
realy like lookin at beatrix and sylaine
thank you for doing this
love it
I have come to expect nothing less than epicness from all of your artistic endeavors here on the Nexus.
P.S. If you make your game, call me.
Being a "care-bear" kind of guy I admit that Aradia is my favorite character out of this set as she seems to be the nicest. Beatrix would be my least favorite as she just seems down right mean and nasty. Yaga ... she is more of a "divinity" in my mind (I put archetypes in that same class) and hence I see her as somewhat above good/evil even if humans classify her as such. Or to put it more succinctly I see her as evil but don't hold as accountable.
I also rather like the savage witch and the green witch. Both have certain aspects to their history and personality that appeal to me. I suppose it doesn't hurt that they supported Aradia as well.
It was a great read all together as it helped further illuminate your ideas behind the Skydream and the role of the Witchhaven Coven in it. I admire anyone who puts this much effort into lore, history, and detail of their characters and game world. Thanks for sharing!
PS - The images ... well you know from Flickr the ones I like and what I thought. But I will repeat here that I love the dynamic aspect of many of the shots with the balance of color and use of poses - the last one really exemplifies that look.
Beatrix embodies the figure of Judas, who manages to drag her back to the masculine world, of warriors, made of violence, from which she had tried to emancipate. But Beatrix is not evil, just does what she has learned to do, which is to fight and if takes over, though at one point she was even considered the true guide, this just happens fot the weakness of Aradia.
Aradia is not a pacifist and shares with her friend Xolhia Vetius the spirit revolutionary but unlike her, instead of her proto-socialist atheist, chooses the path of non-violent religious reform, a monotheism anarchist who sees in sexuality freed from prohibitions, the sacred orgy, the way to break the imperial patriarchy, and to entrust the role of guides to the society to female dimension. Not to the women but to femininity that inhabits every being. She fails for several reasons, because as already stated yields to their masculine side and because sexuality is a problem not fully controllable by the human.
Yaga, instead it is certain the true figure of evil in Skydream, and is the main incarnation of Daedra Vaermina, but as you have noticed is beyond even a reduction to pure evil. And the embodiment of the Freudian death instinct, struggling with the instinct of pleasure (Aradia) not because we are facing a dualism, but we are in front of the rhythm that characterizes life.
The Witchaven with its immoderate fertility rite ends up incurring into its opposite, doing the same Time (Alduin) the devourer of their children. Aradia is unrestrained defender of life, however, questioned about the reason and the meaning of life she remains vague, and the more the question becomes crucial as she loses faith that existence has meaning beyond the fact of reproducing infinitely to hide the fact of not having one. Khaialgham, the blue witch that you did not mention, however is that the hagraven returned to human form and is taken by a compassion so great, to desire that life is extinguished, in order to liberate all beings from suffering. She represents the regressive desire to return animal consciousness, but Yaga denies this privilege because the fall back tooriginal innocence is not possible by abacktrack. The hagraven indeed is a degeneration.
The ultimate role of Aradia is sacrifice. Her friend xolhia with his shadow legion has the ultimate aim to seize the skeleton key and open the gates of Oblivion with it to allow, that the dreamer is united with her avatar and so reaches the stage Chim. Aradia is designed to close the gap to prevent Merhunes Dagon incorporates the mundus inside the oblivion. Aradia will sacrifice herself for the sake of life, to allow to give Kartika a chance to reach the ultimate meaning, to cling to Alduin and get carried away with him into the chasm that leads outside the same time, toward the Amaranth.