More power options for early and later stages of the game.
Permissions and credits
Author's instructions
Disclaimer:
I appreciate the work of everyone that uses other developer's mods as reference to their own. We all do that, but it is not fair for anyone to just slap a copy of someone else's hard work and pass it as their own. Please let me know if you would like to use my files in your mods. I will be greatly happy that you use them and I will probably accept, but let me know ahead of time.
Thanks,
Matt Rekich
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Changelogs
Version 0.2
January 30, 2015
Version 0.2 Release
- Added Researching for All Power Plants and Wind Turbines
January 29, 2015
Version 0.2
- Added 4 Batteries (Covered, 80% Efficiency, 100% Efficiency, and Mega)
- Added Custom Artwork
- Added Researching for Batteries
January 28, 2015
Version 0.1 Release
- Added 2 Wind Turbines (Small and Multi-Turbined)
- Added 3 Power Plants (Mini-Geo, Nuclear, and Fusion)
This mod adds more readily available power options for your colony. Early development is crucial in the game and that is what I am trying to simplify. The sheer fact that most colonies have to build around steam geysers or in sunlight is bollocks! This is exactly what you need.
This mod contains: - 2 different (3 in total) Wind Turbines - Miniature Geothermal Power Plant that does not need a steam geyser to operate - Nuclear and Fusion Power Plants for later game usage
I am going to add some different features to this mod, like: - Custom Images - Less Clipping - Tweaked Power Amounts - More Resource-Expending Power Plants
Version 1.0 - Added 2 Wind Turbines - Added 3 Power Plants
Thanks for checking this out and do not forget to like this mod if you enjoy it. I also want to hear as much back from you guys in form of issues and bugs you have. Check out some of my other mods!