Psychonauts

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Ribeena

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ribeena

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13 comments

  1. nexusdude365
    nexusdude365
    • supporter
    • 3 kudos
    For those having trouble getting this mod to install properly:

    Requirements:
    -A clean GOG or Steam version of Psychonauts installed.
    -You need either WinRar or 7-Zip installed to be able to extract the files.

    Step 1: Create a folder in a safe location, I named mine “Psychonauts HD Mod”
    -You will download all your files to be inside this folder

    Step 2: Download the “Characters”, “Environment”, “Figments”, “Interface” and “Items” files

    Step 3: Go to “https://code.google.com/p/texmod/wiki/uMod”
    -On the top left column of the website, click on "Downloads"
    -Scroll down slightly until you see the file "uMod_v1_r44.zip", now click on it and download

    Step 4: Once downloaded, right click on the file named “uMod_v1_r44.zip”
    -If using Winrar, select "Extract to uMod_v1_r44\"
    -If using 7-Zip, select "7-Zip" > "Extract to uMod_v1_r44\"

    Step 5: There should now be a folder named "uMod_v1_r44", open it
    -Then open the "uMod" folder
    -Right click and copy the "d3d9.dll" application extension

    Step 6: Find your Psychonauts file directory.
    -For GOG users, this is: GOG Galaxy > Games > Psychonauts
    -For Steam users, this: Steam > steamapps > common > Psychonauts
    -Open the "Psychonauts" folder
    -Right click, then paste the "d3d9.dll" extension inside

    Step 7: Go back to the "uMod" folder and double click to start the "uMod.exe"
    -In uMod v1.0, click on “Main” > “Start game through uMod” > “Select the game to start”
    -Now locate and select your “Psychonauts.exe”, click “Open”

    Step 8: Once in the game main menu(Raz standing on the brain), tap "Esc" to pause the game
    -Then, tap “Alt + Tab” simultaneously

    Step 9: In uMod v1.0, you should now have a Psychonauts tab opened
    -Click on the “Open texture/package” button at the bottom left
    -Locate your “Characters”, “Environment”, “Figments”, “Interface” and “Items” zip files
    -Select one of those zip files and click “Open”
    -Repeat this for the rest of the zip files(Make sure all the checkboxes are ticked)
    -Click on the “Update(reload)” button at the bottom right
    -Now select “Main” > “Save this template as…”
    (I named mine “Psychonauts HD Mod Template” inside the “Psychonauts HD Mod” folder)
    -Click on “Main” > “Set this template as default”

    Step 10: Go back to Psychonauts by tapping “Alt + Tab” again or by simply clicking on the Psychonauts icon in the taskbar
    -Now, you should immediately see a much higher resolution user interface

    Step 11: Enjoy!
    -With the template set as default, launching the game through uMod will automatically load the new high res textures in every time.
    1. Zabiam
      Zabiam
      • member
      • 1 kudos
      Thank you! This helped me in 2021.
    2. Rigid11494
      Rigid11494
      • member
      • 0 kudos
      Thank you so much ??
    3. IlluminatiSweatin
      IlluminatiSweatin
      • premium
      • 0 kudos
      Thanks for the write-up! Link has been updated to "https://code.google.com/archive/p/texmod/wikis/uMod.wiki"
    4. deleted118777548
      deleted118777548
      • account closed
      • 0 kudos
      Thank you!
    5. DarESchreck
      DarESchreck
      • member
      • 0 kudos
      thanks!
      But... how do you use that with steam? Playing this way, mean that i will not get any achievement or hour registered on steam
  2. Opsate
    Opsate
    • supporter
    • 0 kudos
    this is my favorite upscale out of all of them, the other two are just AI, this one is lovingly done by hand and recontextualized
  3. Sharinglhrt
    Sharinglhrt
    • member
    • 0 kudos
    Has anyone installed with xbox app Its with XGP but has someone try it?
  4. SpeedyBullet
    SpeedyBullet
    • member
    • 0 kudos
    I'm sorry.. How do i install these textures ? thx
  5. whodatninja117
    whodatninja117
    • supporter
    • 5 kudos
    Really hope you'll continue this one day!
  6. thatnitai
    thatnitai
    • member
    • 0 kudos
    I really hope you're still checking this hehe. I'm trying to use GeDoSaTo to use this great textures but I can't seem to get it right! I placed all the .dds files straight in the GeDoSaTo\textures\psychonauts\override path, and removed their beginning so they all begin with the 0X now... And changed enabletextureoverride to true in gedosato settings. But they aren't loading Can you please help?
    1. ribeena
      ribeena
      • member
      • 16 kudos
      I tried to get this to work with GeDoSaTo awhile ago - particularly i wanted to see if there was a way to intercept the 'map' rendering to make it higher resolution, and i also tried to introduce bloom etc before the interface calls. Alas, not matter what i did, I couldn't get it to work at all - that's why i swapped to uMod - flakey can be flaky/repeatitve, but it works a lot easier out of the box.

      If you manage to get it to work with GeD, let me know
  7. mine4rage
    mine4rage
    • member
    • 0 kudos
    It looks really cool keep up the work