Pillars of Eternity
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DaNecron

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DaNecron

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Despription:

Hey Guys,

i think the whole weapons need a rebalance. But most i was really disappointed in the firearms. Compared to melee they suck, cause of their long reload time and compared to magic they seem to be nearly useless cause they are just single target. In Path of the Damned there is no possible useful spec for firearms when u have to face 22DT enemys.

So i totally rebalance their values to make them real hard hitters without making them overpowered. Their DPS is still close behind the melees ( dual wielding )

Details:

- Pistol and Blunderbuss are now one handed and u can use one in every hand. But u will still need to reload them after shot, so ur primary advantage is a free shot before u have to reload the first time. U will fire faster between the shots but all in the cost of accuracy.

- Removed the accuracy penalty of the firearms cause a bow is not much more accurate then a firearm in trained hands and i dont think its really necessary

- Reduced the total reload time to minimum, so he reloads after the shot and not 3 seconds later

- Increased the range of Arquebus to 15 ( before 10 ) and the damage around 55% so u can play it best as a sniper

- Increased the range of Pistols to 10 ( before 8 ) and the damage by 40%

- Increased the bullets fired per shot of Blunderbuss to 9 ( before 6 ) but decreased the damage around 15% so its very devastating against light armored targets but still less (or not) effective against well armored


Known issues/ bugs:

- little bit strange 2nd shot animation when dual wielding Pistols and Blunderbuss


Installation:

just unpack and copy the content of the folder in ...Gamefolder/PillarsOfEternity_Date/assetbundles/prefabs/objectbundle

Remember to save ur old files, before u overwrite them!