Oblivion

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angkor

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Still no idea what's wrong with OR's liquid water, with all water reflections "on" these immersion breaking effects are very annoying.
In the Oblivion INI I'm using:

bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterHiRes=1
bUseWaterLOD=1
bUseWaterReflections=1
bUseWaterReflectionsActors=0
bUseWaterReflectionsMisc=0
bUseWaterReflectionsStatics=0
bUseWaterReflectionsTrees=1
bUseWaterShader=1

and this vid shows what it gets me.
So perhaps it's time for another water shader :(

Also a small update on my "jungle for everyone" V7 grass problem @ http://www.nexusmods.com/oblivion/videos/340 :
I'm using V8 now but the missing textures in the ground cover are still here.
I've done the BSA redirection in my Obmm mod manager ...
Wondering if I'm the only one with this problem ??

0 comments

  1. DrakeTheDragon
    DrakeTheDragon
    • Moderator
    • 305 kudos
    Hmm, can't say I'm an expert in these things, and I'm far too much out of it for way too long by now as well, but these particular black/rainbow-colored flashes of the LOD reflections definitely ring a bell of familiarity to me.

    I've seen topics about this particular issue pop up in the past already, several years before OR even became a thing. They should still be out there now. I very much think it might not be the water shader at all and would first investigate closer into more generic LOD issues myself. It just looks too familiar to the issue I recall from a decade ago!

    Well, might at least be worth a second look, if troubleshooting the water shaders leads to no solution.