Oblivion
  • Introducing the new Video Share section

    Today we have launched our new Video Share functionality across the Nexus sites. The concept of the Video Share section is much like the Image Share section; it's an area where you can showcase the videos that you have made that relate to the games we support in some way. Interviews with modders, reviews of mods you like, story-driven machinima and so on and so forth. It's something we've had on our to-do list for two and a half years now so I'm pleased to finally get this out th...

    • 65 Comments
  • Elder Scrolls Online Nexus with NMM support plus NMM update that includes mod search

    The latest Elder Scrolls Online beta weekend kicks off today from 12pm EST (well, in fact, it's working already for me, which probably means it's live right now!), and what better way to see it in than with the official launch of our Elder Scrolls Online Nexus site, complete with Nexus Mod Manager support for the game.

    Though ESO is an MMORPG that doesn't support the typical type of open modding we've seen in previous Elder Scrolls games (for obvious reasons, it&...

    • 141 Comments
  • Downtime today - it wasn't us!

    Just a quick heads up to let you know that we are aware that the sites were down for two hours today between the hours of 10am and 12pm GMT. For once, it wasn't us!

    This problem rose above our server provider and above the data centre in which our servers are hosted to a huge internet hub in the UK at Telehouse London. Telehouse London is the main hub of the UK, so if something goes wrong there, it trickles down to everything that connects to it.

    As you're r...

    • 35 Comments
  • NMM 0.47.2 bugfix update released

    Update - 11th Feb
    We have added another hot fix, up to 0.47.3, which has patched in a few more fixes.

    We have just released a bug fix 0.47.2 update to NMM that fixes a few bugs that were introduced with 0.47.0. Here's the changelog:


    New Feature: Better feedback on login issues.
    Bugfix: Add mod from file asking the user to login.
    Bugfix: Download speed messing up after a resume.
    Bugfix: Download from URL button disabled while offline. <...

    • 164 Comments
  • NMM 0.47.0 "forced" update to fix the download issues

    Over the past few weeks the NMM crew have been working tirelessly on a new version of NMM. The main focus of this version is to dramatically improve, if not altogether eradicate the incomplete download issues that have plagued NMM for the past month or more and to also reduce the rather substantial requirements and strains that NMM is placing on our server-side infrastructure.

    On 0.46.0 I was getting a 25% completion ratio on downloads. That is to say, if I started 10 downloads, 2-3...

    • 264 Comments
  • Required files notification and comment download history update

    We've added a relatively small update to the sites today that revolves around the "Required files" system in the file database. When an author adds their file to the site via our file wizard one of the steps involves adding any files that the author's file needs in order to work. This information is then displayed in the rather small, out-of-the-way button labeled "Required" on the file page. Typically authors also put any file requirements in their descriptions but, as I...

    • 90 Comments
  • Downloading and file serving changes

    Happily and thankfully a week after I wrote my 2,600 word End of Year review/essay we managed to stabilize our new server setup and run through some quick but efficient code updates that have enabled us to run the sites almost down-time free over the past week. No database desyncs, no maintenance windows, just a few times where we've taken the pages down for a few minutes to perform code updates. Paint me f'ing happy on that. And vindicated in my own eyes. No doubt we've still got wo...

    • 191 Comments
  • Nexus Mod Manager plans, answers and if you're a coder, we want your help

    The aim of this article is to answer a few regularly brought up questions and concerns in regards to the Nexus Mod Manager, talk about the plan for NMM this year as well as talk about how you yourselves can help us.

    I think one of the biggest questions that gets thrown around about the Nexus Mod Manager is why, after more than 2 years, it is still in open beta. Some people seem to find this rather insulting and claim we're using it as a cop out for not following a strict stable/...

    • 120 Comments
  • End of year network review

    At the start of the year I outlined my plans for 2013 with our focus this year on improving the stability and reliability of the service on offer. Now, quite clearly, this hasn't exactly gone to plan. We've hit snag after snag along the way that has caused massive delays, dampened spirits and made for a rather sorry year for us. We're having our most fun when we're coding exciting new features and updates to the sites that you can actually use. We do not have fun working on behin...

    • 296 Comments
  • More fixes: NMM Alpha hotfix, Wiki, download history, favourites games, profiles

    Before I get into the fixes we've implemented today on the sites I wanted to add a clarification to my previous news post regarding requiring users update to 0.46.0 of NMM in order to gain online access to NMM and our legacy support. In the post I said, "At this time I'm unsure if we'll ever open up legacy support for the previous versions again". I want to clarify that this doesn't mean we won't continue to provide legacy support at all (e.g. every time we release a ...

    • 199 Comments
  • [Updated] New NMM version out, help us out and update to it (also, X Rebirth support!)

    Clarification update:

    I feel some people felt when I asked people to update to version 0.46.0 that this implied that version 0.46.0 was going to fix all the problems for you. When I said "Downloads might work sporadically or just not at all and service might be intermittent but it'll be fixed eventually" this meant "this new version of NMM is going to help out the situation immensely but we've still got work to do to actually fix all the issues, and there will st...

    • 357 Comments
  • Update on NMM status, more site fixes implemented

    It's been a few days now since I originally said NMM would hopefully be up by the end of Wednesday and it's the end of Friday now. We continue to work hard to try and resolve the issues with NMM crashing our web servers but are yet to find a definitive solution (indeed, the times we have tried have resulted in the servers going back down again). Simply put now, unless you hear something different from me personally, we're still working on it and NMM will be back as soon as we've ...

    • 192 Comments
  • Day 1 patches, fixes, cure for the slowness and NMM temporarily down

    First of all I want to thank the majority of you for your patience over the past 36 hours. I know that you know that we’re working extra freaking hard right now (9am-5am yesterday, 10am-10pm so far today) to get things not just back to where they were, but better.

    Today has been plagued with bugs and, most of all, slowness. You see, I can deal with being logged out, downloads not working, Premium memberships failing and so on but what I can’t deal with, what really frustrates me...

    • 587 Comments
  • Scheduled down-time on all sites Monday, 2nd December 2013

    Heads up folks, we will be taking all the Nexus sites down one at a time starting on Monday the 2nd of December as we begin our conversion work over to our centralised network. I can’t give you exact times of when each site will be down and how long each site will be down for but you can safely assume that the larger sites (Skyrim, Oblivion, New Vegas, Fallout 3, Dragon Age) will be down for longer than the other sites. Depending on how long things take this might spill over into Tuesday, thou...

    • 119 Comments
  • New mod author comment moderation features and updated terms of service

    We’re so close to finishing our work on the centralisation we can almost see the light. We’re putting the final touches on the code and running mock runs of the merging work we’ll need to do to centralise the separate databases so that the down-time the centralisation will cause will be as minimal as possible.

    As I mentioned way-back-when, one thing I wanted to add to the sites before we finalised any centralisation work was an update to the moderating tools available to mod a...

    • 302 Comments
  • X Rebirth Nexus Launched

    X Rebirth, the next iteration in Egosoft’s popular space pew pew series, came out on Friday. The X series has always been highly moddable and I’ve always been a big fan of it (indeed, I helped a friend to maintain a fansite for X2, X2 Source, for several years back in 2004-2006). I’ve had a lot of people ask me if I’d be willing to run a Nexus site for the game and while I know many of the modders in the community are quite set in their ways in using the official Egosoft forums there’s...

    • 68 Comments
  • NMM 0.50.0.1 alpha test update released, bug fixes aplenty

    Thanks to the bug reports from brave souls testing our alpha release of NMM 0.50 yesterday we have released an update today for people testing the alpha. You can find this latest version by clicking here. Here's the fix list:

    1. Bugfix: NMM failing to create file links when the program wasn’t run as administrator with some Windows’ UAC settings.
    2. Bugfix: File link overwrite prompt not showing the file owner.
    3. Bugfix: Rare crash while migrating the install log...

    • 88 Comments
  • Another update on the sites and NMM

    I last gave an update on the current situation back in September. 5 weeks on I thought I’d let you know what’s happened and where we are.

    On the site front we think we’ve finally resolved our database cluster and it’s now working smoothly. Any errors you might see or have seen on the site over the past few days will not be related to our database cluster any longer. As it happens it turns out troubleshooting the problems with the site is a bit like pulling up the carpet to s...

    • 93 Comments
  • Update on site work and NMM 0.50 around the corner

    I thought I’d offer a quick update on recent happenings at the Nexus as we battle to resolve the stability of the servers once and for all. Plus I bring news of a new NMM version with a cool “new” feature in it. First of all, the servers.

    Right, last time I spoke to you we’d managed to get the database cluster online with 3 nodes (3 servers). Things were going fine and dandy, however, every once in awhile one of the nodes was getting out of sync. That’s fine, these things ...

    • 173 Comments
  • Premium Membership prices increasing from October

    Don’t you hate it when you pay for something and then the next day it goes on sale? Don’t you equally hate it when you’re thinking about buying something but continue to put it off and then the price goes up? That’s why I’m here to give you a friendly heads-up that from October we’re going to be raising our Premium Membership prices in-line with, drum-roll please, inflation. Fact is money isn’t worth as much as it used to be (does that make sense?) and money is exactly what we need...

    • 330 Comments