About this mod
======================================== Dark UI - Knights of the Nine - Factions v1.1 by Hyperion_5 ([email protected]) ======================================== Description UPDATE: Noticed that the Unnofficial Official Mods patch for Knights of the Nine had removed mipmaps from the faction icons becuase of a blurring issue when not
- Permissions and credits
Dark UI - Knights of the Nine - Factions
v1.1
by Hyperion_5 ([email protected])
========================================
Description
UPDATE: Noticed that the Unnofficial Official Mods patch for Knights of the Nine had removed mipmaps from the faction icons
becuase of a blurring issue when not on largest texture settings. I have removed mipmaps from mine as well to accomodate.
If you run Oblivion with large textures you can ignore this update and continue using the 1.0 version.
This expands my other Dark UI mods by making the Knights of the Nine faction icons more consisten with the other Dark UI faction icons I created.
Installation
Extrat the .7z file to your Oblivion data folder (directory structure should be intact already), but in case something goes wrong, install to
data\textures\menus\icons\ndquest
Thats it!
Or better yet! Make an OMOD! Get Oblivion Mod Manager here: http://timeslip.chorrol.com/obmm.html
Note: If you wish to make your own that is fine; however, this 7z archive is converted from an OMOD I have already prepared.
Thus if you simply load it into OBMM it will convert back to an OMOD without any work on your part. You are welcome.
Uninstallation
Remove the files/Deactive the OMOD.
Version History
1.0 Created dark ui textures for Knights of the Nine factions
1.1 Removed mipmaps from textures
Problems
If you cannot open the archive you downloaded, you need to get 7zip. Its a .7z file.