Oblivion

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Created by

Quarn

Uploaded by

Quazzy

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25 comments

  1. Alkorri
    Alkorri
    • premium
    • 11 kudos
    Works perfect everytime. Existing oblivion gates that were already opened before mod installation goes away on its own! Thank you
  2. PkmnGymLeader
    PkmnGymLeader
    • member
    • 0 kudos
    I'm having one that doesn't want to disappear despite having been closed. It's the one just north of Deepscorn Hollow. 
  3. Sazandora123
    Sazandora123
    • member
    • 0 kudos
    For some reason this mod does not work for me at all. Oblivion gate map markers are still present even with the mod turned on.
    1. untakenasd
      untakenasd
      • member
      • 0 kudos
      me neither
    2. PkmnGymLeader
      PkmnGymLeader
      • member
      • 0 kudos
      It won't work initially on an old save. You need to travel to the closed portals and then it will disappear.
  4. Rudiratz
    Rudiratz
    • member
    • 75 kudos
    Good idea, very usefull mod. Congratulations!

    Endorsed!
  5. PerpetualHappiness
    PerpetualHappiness
    • supporter
    • 10 kudos
    cool thank you
  6. ivanthesoso
    ivanthesoso
    • supporter
    • 6 kudos
    Great mod...You don't have to bump into the gate for the marker to show, and all closed gates have no marker. Just the way it should have been all the time.
  7. WillWorthington3
    WillWorthington3
    • member
    • 4 kudos
    What a great idea. DL'd it as soon as I ran across it.

    PS: Endorse to follow. Gotta wait the 3 hours.
  8. Tivo Atheos
    Tivo Atheos
    • member
    • 1 kudos
    Quazzy sir, I've been using this mod for 6 months together with 150 other esps, with no problems. I thank you. Then I decided to start a new game and now it doesn't work. I recently installed Alternative Start-Arrive By Ship by Robert, Realistic Fatigue, Real Thirst COBL. Conflicts with those mods perhaps? I use BOSS all the time but I also tried adjusting this mod's load order to later, still doesn't work. Please help, this is such a helpful mod.
  9. suchafool
    suchafool
    • member
    • 0 kudos
    The Oblivion gate marker just east of Fort Sutch doesn't have a script to make it disappear... any chance that can be fixed? Tried to do it myself but couldn't figure out how to script it.
  10. Master Leo 100 - I think it means that any map markers that were removed by the mod won't show up again on the map. I think new markers will behave normally, just not the ones effected when the mod was used.