I wholeheartedly agree with wolfen420. If you could just add that "wet" look, it'd be fantastic, esp. if one takes into consideration that it's not an FPS killer. A job very well done, good on you mate.
Wholeheartedly agreed-- the Qarl textures looked abysmal but the material work was great. Consider adjusting the specular and glossiness values for your models in NIFskope. I use this with the QTP3, consider asking him to integrate ">
So, this is really great looking man. I was checking out your comparison with Qarl's stuff (which I use) and I think the one thing he has over yours is his sewers still look some what "wet". Yours look better on the side of stone but he nailed that damp look. Maybe you could get that into your next batch. Otherwise, they are still well done textures man. Nice job.
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btw, what armor is that?