I /really/ encourage you to make a mod like this that affects all items, as i went through this whole site and downloaded all of the decent item-repricing mods, i was left with around four. i then had to go through all the descriptions to choose which one i would ultimately use. yours came out on top as you have a very good sense of pricing and balance, so you can't just grab everything you see and become instantly rich. but, alas, i need a mod that reprices everything to make things more realistic, and i fear that your mod will conflict with one of the other mods i have that repriced everything. that down-side is the prices are a little high i think.
Works perfectly and was just what I needed to make thieving worth it. I think it's just a tad unbalanced in that the peasant clothing costs too much. The cheap clothes should be 5 septums or less IMHO.
I was having some odd problems where in one container clothes would all be 1 septum and in another your prices would be right. It took me two hours to figure it out. several scripts in Francesco's optional new items add-on.esp conspire to dynamically change or set the price of many of the items you have set. This was hard to find because ordinarily a master should not override a plug in. Unless it uses a script to do it.
Well I typed to soon I have installed this and it has no effect on my games clothing prices so I went into the CS and could find no chainge to clothing prices. What I mean is under Items/clothing/upper middle and lower I find no changes. Now under Items/Amulet several items are changed. I bet this was a simple case of uploading the wrong ESP like an early version got mixed in or something. So my rating still stands.
9 comments
Otherwise, no complaints!
Sorry for the mistake
Any way if any one has this problem with this Mod it could be The Elder Scrolls Source - Francescos leveled creatures items mod ...