Oblivion

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iamsoemo

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iamsoemo

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This is an update to my previous mod, it isn\'t perfect...yet it is an improvement upon the last version. v2.0 - this version adds a new tower and city streets (if you can call them that) to the already existing colisseum. The city streets have a few enemies which are quite weak (i haven\'t balanced them off yet) as well as an open envor

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This is an update to my previous mod, it isn't perfect...yet it is an improvement upon the last version.

v2.0 - this version adds a new tower and city streets (if you can call them that) to the already existing colisseum. The city streets have a few enemies which are quite weak (i haven't balanced them off yet) as well as an open envorenment whish would be great for those acrobatic characters. the new version also includes Oblivion gates which you can travel through...to give that extra variation.

v1.0 - this was the main colisseum...and the few enemiese that it contained. It also includes a very powerful sword and set of armor. This is in the form of a Daedric armor, Ancient Akaviri shield, blades weapon and an Ayleid helmet.


***SPOILER*** - there are no quests for the mod yet...yet there is one planned. the key to the place is in the imperial city market district in one of the gardens behind the houses.

It is advise that you are level 30 or above if you want to defeat the Master Of Oblivion.

I hope you enjoy it...further updates will appear very soon. Which will also make the current colisseum area as the city's park...and the real Colisseum shall open it's gates for the heroes of Tamriel.