Extratct oblivion Knight of nine bsa, find the meshes of the armor, open it with nifscope, redirect the texture apth to his textures, then create a mod that add it somewhere ;)
Damn, wish the sword would work ingame, shame it doesn't eh. Ahh well, still like the details on the armor, very nice aang (probably won't actually read this but hey) It just replaces the KOTN armor^^_
This guy is so superior that not only does he disdain readmes for the less clued up than himself, he also uses words ("retertedly"?) that aren't even found in the OED.
Use the TES4 plugin utility to edit the description of KOTN and this will reset the version of the .espto a version that the vewrsion of TES CS available to us can open. As for the .bsa, I used OBMM to pack and repack it woithout any problems.
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Use the TES4 plugin utility to edit the description of KOTN and this will reset the version of the .espto a version that the vewrsion of TES CS available to us can open. As for the .bsa, I used OBMM to pack and repack it woithout any problems.