Oblivion

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Zenman

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zenman53186

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About this mod

Ayleid Ruins Renewed readme v0.5 Textured by Zenman Purpose ------- This is a remake of the textures used for the Ayleid Ruin structures. After spending many hours inside of Ayleid Ruins, I began to wonder what they would look like if I could have seen them without the damage of age. I modified each texture to remove the age damage. Th

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Ayleid Ruins Renewed readme v0.5
Textured by Zenman

Purpose
-------

This is a remake of the textures used for the Ayleid Ruin structures. After spending many hours inside of Ayleid Ruins, I began to wonder what they would look like if I could have seen them without the damage of age. I modified each texture to remove the age damage.

This can be used in two ways.

1. By adding these textures to your Oblivion data directory, every Ayleid Ruin in the game will look renewed. This mod does not change the ruins themselves, so broken columns, fallen bricks, etc. are still present, but the stone and iron work in the ruins is back to it's original splendor.You can experience the Ayleid Ruins from a new perspective, similarly to how the original Ayleid's would have done. I was quite startled at the difference it made (and I was expecting it!).

2. Use as a modder's resource for those of you building new Ayleid structures that would prefer a less weathered look.

The approach I took was to make the stone white marble, and the ironwork more of a bronze. This means that the stone is VERY white, which is how I imagine the powerful Ayleid elves would want their buildings. I also changed the texture of the Varla and Welkyd stones.

NOTE: There is a green-tinted version of these textures available at:

http://www.tessource.net/files/file.php?id=7969

NOTE: If you don't agree with the approach I took, but still would like to see the ruins in better condition, I would recommend Ceano's Ayleid Ruin mod, at

http://www.tessource.net/files/file.php?id=6711

His textures are a bit more realistic (depending on what you consider realistic for powerful Elfen mages :-)


Installation
-------------

1. Use a zip-compatible extractor program to extract the contents of the zip into your ..\Oblivion\Data directory. Ensure you have "use subfolders" enabled.

2. If you still use the "archiveinvalidation.txt" file, then copy the contents of the included ArchiveInvalidation.txt file to your file.



Deinstallation
--------------

1. Delete the directory ..\Oblivion\Data\textures\dungeons\ayleidruins
2. Remove associated files from your ArchiveInvalidation.txt file (if appropriate)



Known Problems
--------------

1. This mod will over write any existing Ayleid Ruins textures you have in your Oblivion directory.


Many thanks to
--------------

Bethesda (obviously)
NES Construction Set WIKI

All feedback is welcome. You are also welcome to use this mod in any way, shape, or form that you wish; full open source model!


Version History
---------------

0.5 - First release