About this mod
Notes and credits: This is a spin-off of the Binoculars mod 1.1. Not much new so far, just the start of a quest line. Voice acting is a place holder (Text2speech). I just want to get a bit of feedback before I dig too deep in this. You will need the OBLIVION SCRIPT EXTENDER (V8 or later)installed and running to use this mod. Download
- Permissions and credits
This is a spin-off of the Binoculars mod 1.1. Not much new so far, just the start of a quest line. Voice acting is a place holder (Text2speech).
I just want to get a bit of feedback before I dig too deep in this.
You will need the OBLIVION SCRIPT EXTENDER (V8 or later)installed and running to use this mod.
Download page: http://obse.silverlock.org/
Binoculars model and textures were made by KafeiDotour and included in the excellent Dwemer Spectacles v3 mod.
Take a look at it, it adds glasses, eye patches and many more nice eye wears.
Download Page: http://www.tessource.net/files/file.php?id=5198
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Version history:
0.1
First steps of a quest line.
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Description:
-Adds a pair of functional binoculars to the game.
-I placed the binoculars in the house of it's owner, you will need to steal them!
(The item will not appear as stolen in inventory).
-A clue can be found at the copius coin purse, in the market district of the imperial city.
-You probably already know the owner if you played the game for a while. If not, you WILL meet him.
-When you first equip the binoculars, the quest line will begin.
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Controls for the binoculars:
-When equipped, press the right mouse button(RMB) to activate the zooming. (The default action of the RMB is deactivated)
-Zooming in and out: With RMB pressed, use the mouse wheel.
-Display zooming factor: With RMB pressed, press MMB.
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Installation:
Extract to your Oblivion/Data folder and check the esp. file. If prompted, allow files to overwrite.
You need to use the OBLIVION SCRIPT EXTENDER (OBSE) for this to work (see http://obse.silverlock.org/).
You will have to get the binoculars back from the same place if you had binoculars 1.1 installed
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Conflicts/Bugs:
Nothing so far, should not interfere with other mods since its only 1 short script.
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