It has long been the Elder Scrolls way that every race could reach the score of 100 in every attribute. While this is nice, it rather made choosing the race boring and mostly cosmetic. Worse yet, it destroyed any potential a race is said to have according to the lore; a fully developed Orc would be no stronger than a fully developed Altmer, and a f
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It has long been the Elder Scrolls way that every race could reach the score of 100 in every attribute. While this is nice, it rather made choosing the race boring and mostly cosmetic. Worse yet, it destroyed any potential a race is said to have according to the lore; a fully developed Orc would be no stronger than a fully developed Altmer, and a fully developed Imperial would be no more charming or intelligent than an equal Khajiit.
This mod changes things a bit. Now, depending on your race, you'll be able to take at least two of your attributes above 100. Of course, nothing comes without a price - some of your attributes will be capped below 100. Read on for more details...