Amazing tutorial! Now I'm able to make dungeons and quests and the like! Thank you for teaching me how!
P.S. You should definetly do another one of these for the Skyrim Construction Set when it comes out, (that is, if it is much different, and if it will actually be made because I thought I heard it on the E3 Demo Preiveiw.)
AMAZING tutorial, I've never seen a guy teach something so well, particually without actually being there to answer questions. So good, I didn't HAVE questions. Should be better known for sure.
Great tutorial. Instead of click here, click here, go there, you have managed to explain the concepts and reasons behind the CS UI and development process very well.
Now that I am armed with a basic fundamental understanding of the various objects and functions behind the CS, I can confidently try my hand at modding.
good job with this. Also, I thought that there were supposed to be RTF files for lessons (1-7 stated here, 1-5 on your wiki article) but I only got lessons 4,5, 6, and 7. Am I missing something? other than the other lessons I mean, heh.
This is proving a great help in teaching me how to start modding. One funny thing I've found is that the Playtest version of the quest makes referrence to a variable called DeedGot in order to get Vilanus to begin talking about the house. Simply alter all conditions that use DeedGot to use QuestWon instead and it works fine.
24 comments
Amazing tutorial! Now I'm able to make dungeons and quests and the like! Thank you for teaching me how!
P.S. You should definetly do another one of these for the Skyrim Construction Set when it comes out, (that is, if it is much different, and if it will actually be made because I thought I heard it on the E3 Demo Preiveiw.)
Love this guide. "Clean modding" is the way to go.
Now that I am armed with a basic fundamental understanding of the various objects and functions behind the CS, I can confidently try my hand at modding.
Kudos to you.
But my CS keeps creating empty cells that I cannot delete. How do I prevent this?
And when I make one mod, then change this mod using another one, can I do without the first mod?
Please answer!!