Oblivion

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iamnone

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iamnone

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5 comments

  1. iamnone
    iamnone
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    So I decided to update this mod after all. Re-reading the readme I wrote years ago made me want to use Mysticism again, but I needed a way to drop Alteration or Security from my characters to be able to select Mysticism as a major skill... so I made the Force Lock series of spells.
  2. XehutL
    XehutL
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    This is very nice and fitting mod for vanilla - but you should either move the Open effect to Mysticism as whole OR rather leave the Force.Lock spells as optional/console-only. Best would be to have here two esp.

    Could you update your mode please?
    Thank you.
  3. CmdCuddles
    CmdCuddles
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    • 1 kudos
    Hello. May I request a version of the mod that only includes the changes that convert absorb spells from Rest to Myst please.
    1. CmdCuddles
      CmdCuddles
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      • 1 kudos
      Or possible have an ini to enable or disable the separate additions to the mod?
    2. iamnone
      iamnone
      • member
      • 8 kudos
      You can use TES4Edit to snip/change those parts of the mod. Or I might offer an alternate version in the future - I learned TESEdit cleaning recently (for Skyrim, but it's the same process) and would like to revisit my older mods to see if the CS added any junk to them, and if/when I get around to that, it would be easy to create an alternate version. But I finished messing around with Oblivion and uninstalled it, so a new version from me won't come for a while (at least until I finish with the game I'm playing now).