I'm looking for a mod that would make vampirism change NOTHING in terms of appearance, except for the eyes and fixes whatever bugs are out there.
-no skin recolour -no age change -no anorexic face skin ...well basically these 3 bother me most. I play as a very pale, almost white glowing skin breton and every mod I've encountered still ruins everything. Any help?
Interesting, might as well try. Not like I want to become an unholy abomination of night.
Edit: there is a significant issue: the plugin repaths vampire race head to non-existing (on unmodded games) tkheadhuman.nif. And more OCD-ish ones: the Vincent Valtieri record undoes UOP fixes; namely, UOP adds leveled vampire loot as his death item, his ("Valtieri's") key to, again, his inventory, and porphyric hemophylia disease in the list of his speels (i.e. the player can catch vampirism from him with UOP installed). And there's major AI package incompatibility with A Brotherhood Renewed, which can break the mod's quests which involve him. However, it may not worth a whole patch plugin just for this discrepancy alone.
Hmmm...well the head .nif path is now fixed. I used another mod to find the values I wanted to modify, and must have accidentally saved over it instead of starting with a new from-scratch .esp. Silly of me, thanks for pointing that out.
Anyway, as to the UOP fixes, I personally don't use UOP but I do agree you should be able to catch porphyric hemophilia from him and he should have his key in his inventory as well as drop vampire dust, so I will add a version with those fixes. Where Brotherhood Renewed is concerned, wouldn't proper load order take care of that? If not, I would have to ask that mod's author for permission to take Vicenti's A.I. package data from his mod and put it all in a compatibility plugin for mine, so this is probably not happening any time soon if at all.
Sorry, but I'm honestly not sure. I'm not a very experienced mod maker. When I don't know something like this I go ask on the forums. There is usually some kind and helpful soul out there willing to give you some pointers. One thing I do know is that you can select a plugin when you go to load data using the construction set, then hit the "details" button in that window to get a list of things the .esp file changes, but there is probably a better tool and method for doing what you want. Sorry I can't be of more help, but I do suggest asking around on the nexus forums. Good luck!
True, but OCO modifies all NPCs, not just vampires. It also requires Blockhead and OBSE, which some people either don't have, don't want, or don't feel like fiddling with (It says right in the description that it is "a very complex mod".). I don't use it myself because I think it makes the NPCs "too pretty" and clashes with the rest of the game, and changes some faces so much you don't even recognize them afterward. There is also the occasional clipping issue with it, and I HATE clipping. My mod looks great with simple texture improvements like IFT or MD Natural Faces without all the hassle (Had better textures disabled when I took my screen shots to show just the base mod effects.).
At least OCO doesn't go too overboard like most mods I've seen, you know, those "perfect faces" kind of pretty where all the women are sexy and all the men are handsome.
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-no skin recolour
-no age change
-no anorexic face skin
...well basically these 3 bother me most. I play as a very pale, almost white glowing skin breton and every mod I've encountered still ruins everything. Any help?
Edit: there is a significant issue: the plugin repaths vampire race head to non-existing (on unmodded games) tkheadhuman.nif.
And more OCD-ish ones: the Vincent Valtieri record undoes UOP fixes; namely, UOP adds leveled vampire loot as his death item, his ("Valtieri's") key to, again, his inventory, and porphyric hemophylia disease in the list of his speels (i.e. the player can catch vampirism from him with UOP installed). And there's major AI package incompatibility with A Brotherhood Renewed, which can break the mod's quests which involve him. However, it may not worth a whole patch plugin just for this discrepancy alone.
Anyway, as to the UOP fixes, I personally don't use UOP but I do agree you should be able to catch porphyric hemophilia from him and he should have his key in his inventory as well as drop vampire dust, so I will add a version with those fixes. Where Brotherhood Renewed is concerned, wouldn't proper load order take care of that? If not, I would have to ask that mod's author for permission to take Vicenti's A.I. package data from his mod and put it all in a compatibility plugin for mine, so this is probably not happening any time soon if at all.
Edit: Added a UOP compatible option.