An update would be nice to fix the wrongly ordered masters on the All-City version. Wrye Bash shows cautionary yellow on this esp all the time as a result.
I am terribly sorry for the extremely late response. It seems i haven't been getting notifications on response and was busy with work for quite a while.
LordEmm, just wanted to give you a heads up that xEdit reports a handful of errors in this patch. Tweaking load order doesn't resolve them (tried it because this patch's masters are ordered oddly), but it was easy enough to manually fix them in xEdit.
Not sure if you already knew about them or how impactful they are, but if you want details just let me know.
I never saw any errors in Tes4Edit, so if you could give me details, i will check that out... what kind of error and did you notice problems in game? I will recheck with my game in the next few days, but detailed reports would help to start the search.
Hello LordEmm!
Just letting you know Reworked Posts now has an optional add-on (glowing letters!), so you may need to update this patch accordingly. Also there's a report (below) of a problem to check on.
I'll be downloading this patch once you verify all's good with it.
Thanks for the heads-up. I am terrible with textures, but i will see what i can do and maybe post an update soon... i may have a few hours free time to do so.
I'm not sure glowing signs would have any effect on this patch. That's just a mesh or texture update. This patch just affects sign placement, I believe, not the way they look.
The xEdit issue (wrong FormIDs for some posts), should be fixed now. Just overwrite old files with new files. Please inform me of any other problems.
The textures should theoretically work automatically, as i only reposition the signs themselves to fit together with each other. So whatever textures you use should work for all signs.
Just letting you know Reworked Posts now has an optional add-on (glowing letters!), so you may need to update this patch accordingly. Also there's a report (below) of a problem to check on.
I'll be downloading this patch once you verify all's good with it.
LordEmm, just wanted to give you a heads up that xEdit reports a handful of errors in this patch. Tweaking load order doesn't resolve them (tried it because this patch's masters are ordered oddly), but it was easy enough to manually fix them in xEdit.
Not sure if you already knew about them or how impactful they are, but if you want details just let me know.
8 comments
I never saw any errors in Tes4Edit, so if you could give me details, i will check that out... what kind of error and did you notice problems in game? I will recheck with my game in the next few days, but detailed reports would help to start the search.
Thanks for the heads-up. I am terrible with textures, but i will see what i can do and maybe post an update soon... i may have a few hours free time to do so.
The textures should theoretically work automatically, as i only reposition the signs themselves to fit together with each other. So whatever textures you use should work for all signs.
Just letting you know Reworked Posts now has an optional add-on (glowing letters!), so you may need to update this patch accordingly. Also there's a report (below) of a problem to check on.
I'll be downloading this patch once you verify all's good with it.
Not sure if you already knew about them or how impactful they are, but if you want details just let me know.