Another amazing patch mhahn! Just wondering, is this patched around the vanilla Battlehorn DLC? I know Refined adds a vineyard close to the town if not right in the same spot, but Upgraded leaves that area alone, although it has a second road that comes quite close.
The vinyard from Battlehorn Castle Refined indeed sits pretty much between the small pier and Pinewood, on top of the road. So that will cause a compatibility issue, together with the grape field and all that. I made a few quick patches for Refined and a few other mods, but I did not know Pinewood existed.
However, when the next version of Battlehorn Castle Refined is finished (hopefully next year), the whole castle and everything related to it will be moved to a separate worldspace, on an island. That will eliminate all compatibility issues, which is also my intention. Making compatibility patches is probably the most frustrating thing I know. So I must raise my hat to mhahn for making all these patches. Thank you.
Indeed it is patched around the vanilla DLC, I am planning to do a few variations to go with Battlehorn Upgraded. While you are correct that Upgraded doesn't intentionally do anything with that area, it does make extraneous edits in that cell and others. Which adds up to pretty much the same conflict as the DLC version. The extra road added by Upgraded has no bearing on Pinewood itself, but will interfere with other nearby mods and by association their patches for Pinewood.
I haven't considered making any patches for Battlehorn Refined because Contra has been taking care of those. And yes..patch making can be a bit trying at times..hehe. So hats off to you as well.
Unfortunately it conflicts with the town of Lilyvale also. Because I play as as traveling merchant, providing goods to town merchants, having whole villages and town mods is preferable. I love taking custom objects that come with some of these mods and distributing them in towns elsewhere. But I loved the objects (food, dishes, towels and the soap) in the pinewood mod, and I use to place them in merchants stores. I would also love to use the other kitchen furnishings in the game. Can you create a BSA only file?
Yep..already knew about the Lilyvale conflict, just updated Lilyvale last week. I'll look at fixing the issue, but no promises. There doesn't appear to be enough space to cram Pinewood into Lilyvale without completely changing how Pinewood is laid out.
About the BSA file...you'll need to leave a comment for Garnet on the main Pinewood mod page. The mod doesn't belong to me, I was only given permission to create patches for it.
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The author has locked this comment topic for the time beingHowever, when the next version of Battlehorn Castle Refined is finished (hopefully next year), the whole castle and everything related to it will be moved to a separate worldspace, on an island. That will eliminate all compatibility issues, which is also my intention. Making compatibility patches is probably the most frustrating thing I know. So I must raise my hat to mhahn for making all these patches. Thank you.
I haven't considered making any patches for Battlehorn Refined because Contra has been taking care of those. And yes..patch making can be a bit trying at times..hehe. So hats off to you as well.
About the BSA file...you'll need to leave a comment for Garnet on the main Pinewood mod page. The mod doesn't belong to me, I was only given permission to create patches for it.