Oblivion

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Betty

Uploaded by

Elbethien

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33 comments

  1. Ghostcapi
    Ghostcapi
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    GREAT ...
    Now the castles and walls are beautiful...

    Thank you.
  2. bevilex
    bevilex
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    Nice mod. Is there also LOD files?
  3. User_2828578
    User_2828578
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    I really love this mod but I just can't get it working, I can see the outline of the bricks on city walls but the texture is vanilla, can you help?
    1. newsorpigal
      newsorpigal
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      I am having the same problem. Any help would be appreciated!
    2. Elbethien
      Elbethien
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      I need to know a few things first.
      Is this a problem of all walls, or just a few?
      If it is just a few, can you describe it/name it?
      Do you have the meshes of the walls inside your data folder as loose parts?
      If you have try this: Go into "Bethesda Softworks\Oblivion\ Data\meshes\architecture" and rename the folder "castle" to "0castle"
      See in-game if anything changed.
      I'm going to look into my download meanwhile.
      It seems to be a problem only some of you have.
      Sorry for this to happen.
    3. Elbethien
      Elbethien
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      I found one unnecessary texture concerning the crenels (it is most likely not noticeable) . Anything else seems to be ok so far.
    4. newsorpigal
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      Thanks for the help! It seems to be all the walls. It looks like the brick normal map is being applied over the vanilla texture (i see the outlines of bricks, but behind it the vanilla city wall).

      I did have a "Castle" folder in meshes/architecture (I think the Unofficial Oblivion Patch put it there). I renamed it to "0castle" but the texture problem is still there.
    5. Elbethien
      Elbethien
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      it was just for testing if it is not a mesh problem, so you can rename the folder back to "castle".
      Are you sure all textures are installed? If there is a normal map, there also should be a texture visible.
    6. newsorpigal
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      All 25 files are in my data/textures/architecture/castle folder. I can't figure out how the normal maps are displaying but not the other textures, because they're all there in the folder.
    7. newsorpigal
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      I'm sorry to plague you with questions about this, but I simply can't figure it out. I've been using mods for years and I don't see how this simple retexture isn't working. I've taken a screenshot of the problem in game and of my data/textures/architecture/castle folder: http://imgur.com/a/YssHo
    8. Elbethien
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      It can have to do with Archive Invalidation.
      Just an idea.
      http://timeslip.users.sourceforge.net/obmmm/archiveinvalidation.htm
    9. newsorpigal
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      ...I can't believe I didn't think of that. That worked! Thank you so much for all the great mods!
    10. Elbethien
      Elbethien
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      A pleasure^^
      Good to have your problem solved.
  4. newsorpigal
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    You have created great retextures/replacers for the town walls, the Ayleid ruins, and city roofs. Do you have any plans to create a mod that alters the look of the Imperial City? I'm planning to play through Oblivion again with a collection of your mods and would be very interested to see what you would do with the IC.
    1. Elbethien
      Elbethien
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      Actually I use the same texture for IC and Skingrad and like it a lot. If there is an interest for this, I can put it here as optional.
    2. newsorpigal
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      I'd like to try that!
  5. mapsretah
    mapsretah
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    Although i like most of changes what red-brick textures bring to my game (THANKS!) , one thing becomes looking strange: stone parts of vertical "ladders" (inside some castle towers). So i changed its "stone" texture path to use another vanila resource (textures\architecture\anvil\anvilinterior\interiorfloorstone01.dds). It seems there's no way to upload that changed model within comment, and i do not want to clutter nexus plugin section with such unsignificant "fix" - so i'll upload only screenshot, as kind of "motivator". By the way, this screenshot is "rar-jpeg", so IF this site engine will not cut it to plain image, anyone could save it as file and then open it with winrar - changed mesh is inside.
  6. honeymaidgraham
    honeymaidgraham
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    I like this very much... thank you...
  7. PseronWyrd
    PseronWyrd
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    I've spent a few hours with your textures now and I just wanted to tell you that I think they look fantastic! I even love the tiny bits of brick this mod adds to other objects around the world - such as bridges and interior stairs. I'm a big fan of brick.

    I've used several wall retextures over the years and this one is by far my favorite. The walls look far more visually interesting now, and best of all they really look like walls, made by real people. The vanilla walls never looked interesting to me and they never looked real either. This mod solves both those problems brilliantly for me.

    Thanks you so much for releasing this. It will be a permanent part of my game from now on.
    1. Elbethien
      Elbethien
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      Thank you very much
  8. Rafnagud
    Rafnagud
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    Thanx for this great work.

    I like the look of it especially from a distant.

    Close by some stones looking good and others look very low quality, almost bugged.
    Is it just me? Or is it the lightning, shaders or compression?
    I tested the city of Bruma.
    1. Elbethien
      Elbethien
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      Thank you.
      That might be the meshes? I' don't know. All textures are exactly the same. Well, I hope they are.
      I could not see any quality change so far.
  9. newsorpigal
    newsorpigal
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    This looks great! Could you post a picture of how this texture looks with your Asian Conversion mod?
    1. Elbethien
      Elbethien
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      Thank you
      A picture is up.
  10. PseronWyrd
    PseronWyrd
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    I really like this!

    I am going to try it right away. Thank you!